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.gitignore
vendored
1
.gitignore
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@@ -6,3 +6,4 @@ src/node_modules/
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node_modules/
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node_modules/
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cookies.txt
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cookies.txt
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bin/
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bin/
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||||||
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mychats.txt
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687
LICENSE
687
LICENSE
@@ -1,21 +1,674 @@
|
|||||||
MIT License
|
GNU GENERAL PUBLIC LICENSE
|
||||||
|
Version 3, 29 June 2007
|
||||||
|
|
||||||
Copyright (c) 2026 SyntaxError!
|
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||||
|
Everyone is permitted to copy and distribute verbatim copies
|
||||||
|
of this license document, but changing it is not allowed.
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
Preamble
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
|
||||||
in the Software without restriction, including without limitation the rights
|
|
||||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
||||||
copies of the Software, and to permit persons to whom the Software is
|
|
||||||
furnished to do so, subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
The GNU General Public License is a free, copyleft license for
|
||||||
copies or substantial portions of the Software.
|
software and other kinds of works.
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
The licenses for most software and other practical works are designed
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
to take away your freedom to share and change the works. By contrast,
|
||||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
the GNU General Public License is intended to guarantee your freedom to
|
||||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
share and change all versions of a program--to make sure it remains free
|
||||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
software for all its users. We, the Free Software Foundation, use the
|
||||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
GNU General Public License for most of our software; it applies also to
|
||||||
SOFTWARE.
|
any other work released this way by its authors. You can apply it to
|
||||||
|
your programs, too.
|
||||||
|
|
||||||
|
When we speak of free software, we are referring to freedom, not
|
||||||
|
price. Our General Public Licenses are designed to make sure that you
|
||||||
|
have the freedom to distribute copies of free software (and charge for
|
||||||
|
them if you wish), that you receive source code or can get it if you
|
||||||
|
want it, that you can change the software or use pieces of it in new
|
||||||
|
free programs, and that you know you can do these things.
|
||||||
|
|
||||||
|
To protect your rights, we need to prevent others from denying you
|
||||||
|
these rights or asking you to surrender the rights. Therefore, you have
|
||||||
|
certain responsibilities if you distribute copies of the software, or if
|
||||||
|
you modify it: responsibilities to respect the freedom of others.
|
||||||
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|
||||||
|
For example, if you distribute copies of such a program, whether
|
||||||
|
gratis or for a fee, you must pass on to the recipients the same
|
||||||
|
freedoms that you received. You must make sure that they, too, receive
|
||||||
|
or can get the source code. And you must show them these terms so they
|
||||||
|
know their rights.
|
||||||
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|
||||||
|
Developers that use the GNU GPL protect your rights with two steps:
|
||||||
|
(1) assert copyright on the software, and (2) offer you this License
|
||||||
|
giving you legal permission to copy, distribute and/or modify it.
|
||||||
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|
||||||
|
For the developers' and authors' protection, the GPL clearly explains
|
||||||
|
that there is no warranty for this free software. For both users' and
|
||||||
|
authors' sake, the GPL requires that modified versions be marked as
|
||||||
|
changed, so that their problems will not be attributed erroneously to
|
||||||
|
authors of previous versions.
|
||||||
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|
||||||
|
Some devices are designed to deny users access to install or run
|
||||||
|
modified versions of the software inside them, although the manufacturer
|
||||||
|
can do so. This is fundamentally incompatible with the aim of
|
||||||
|
protecting users' freedom to change the software. The systematic
|
||||||
|
pattern of such abuse occurs in the area of products for individuals to
|
||||||
|
use, which is precisely where it is most unacceptable. Therefore, we
|
||||||
|
have designed this version of the GPL to prohibit the practice for those
|
||||||
|
products. If such problems arise substantially in other domains, we
|
||||||
|
stand ready to extend this provision to those domains in future versions
|
||||||
|
of the GPL, as needed to protect the freedom of users.
|
||||||
|
|
||||||
|
Finally, every program is threatened constantly by software patents.
|
||||||
|
States should not allow patents to restrict development and use of
|
||||||
|
software on general-purpose computers, but in those that do, we wish to
|
||||||
|
avoid the special danger that patents applied to a free program could
|
||||||
|
make it effectively proprietary. To prevent this, the GPL assures that
|
||||||
|
patents cannot be used to render the program non-free.
|
||||||
|
|
||||||
|
The precise terms and conditions for copying, distribution and
|
||||||
|
modification follow.
|
||||||
|
|
||||||
|
TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
0. Definitions.
|
||||||
|
|
||||||
|
"This License" refers to version 3 of the GNU General Public License.
|
||||||
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|
||||||
|
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||||
|
works, such as semiconductor masks.
|
||||||
|
|
||||||
|
"The Program" refers to any copyrightable work licensed under this
|
||||||
|
License. Each licensee is addressed as "you". "Licensees" and
|
||||||
|
"recipients" may be individuals or organizations.
|
||||||
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|
||||||
|
To "modify" a work means to copy from or adapt all or part of the work
|
||||||
|
in a fashion requiring copyright permission, other than the making of an
|
||||||
|
exact copy. The resulting work is called a "modified version" of the
|
||||||
|
earlier work or a work "based on" the earlier work.
|
||||||
|
|
||||||
|
A "covered work" means either the unmodified Program or a work based
|
||||||
|
on the Program.
|
||||||
|
|
||||||
|
To "propagate" a work means to do anything with it that, without
|
||||||
|
permission, would make you directly or secondarily liable for
|
||||||
|
infringement under applicable copyright law, except executing it on a
|
||||||
|
computer or modifying a private copy. Propagation includes copying,
|
||||||
|
distribution (with or without modification), making available to the
|
||||||
|
public, and in some countries other activities as well.
|
||||||
|
|
||||||
|
To "convey" a work means any kind of propagation that enables other
|
||||||
|
parties to make or receive copies. Mere interaction with a user through
|
||||||
|
a computer network, with no transfer of a copy, is not conveying.
|
||||||
|
|
||||||
|
An interactive user interface displays "Appropriate Legal Notices"
|
||||||
|
to the extent that it includes a convenient and prominently visible
|
||||||
|
feature that (1) displays an appropriate copyright notice, and (2)
|
||||||
|
tells the user that there is no warranty for the work (except to the
|
||||||
|
extent that warranties are provided), that licensees may convey the
|
||||||
|
work under this License, and how to view a copy of this License. If
|
||||||
|
the interface presents a list of user commands or options, such as a
|
||||||
|
menu, a prominent item in the list meets this criterion.
|
||||||
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|
||||||
|
1. Source Code.
|
||||||
|
|
||||||
|
The "source code" for a work means the preferred form of the work
|
||||||
|
for making modifications to it. "Object code" means any non-source
|
||||||
|
form of a work.
|
||||||
|
|
||||||
|
A "Standard Interface" means an interface that either is an official
|
||||||
|
standard defined by a recognized standards body, or, in the case of
|
||||||
|
interfaces specified for a particular programming language, one that
|
||||||
|
is widely used among developers working in that language.
|
||||||
|
|
||||||
|
The "System Libraries" of an executable work include anything, other
|
||||||
|
than the work as a whole, that (a) is included in the normal form of
|
||||||
|
packaging a Major Component, but which is not part of that Major
|
||||||
|
Component, and (b) serves only to enable use of the work with that
|
||||||
|
Major Component, or to implement a Standard Interface for which an
|
||||||
|
implementation is available to the public in source code form. A
|
||||||
|
"Major Component", in this context, means a major essential component
|
||||||
|
(kernel, window system, and so on) of the specific operating system
|
||||||
|
(if any) on which the executable work runs, or a compiler used to
|
||||||
|
produce the work, or an object code interpreter used to run it.
|
||||||
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|
||||||
|
The "Corresponding Source" for a work in object code form means all
|
||||||
|
the source code needed to generate, install, and (for an executable
|
||||||
|
work) run the object code and to modify the work, including scripts to
|
||||||
|
control those activities. However, it does not include the work's
|
||||||
|
System Libraries, or general-purpose tools or generally available free
|
||||||
|
programs which are used unmodified in performing those activities but
|
||||||
|
which are not part of the work. For example, Corresponding Source
|
||||||
|
includes interface definition files associated with source files for
|
||||||
|
the work, and the source code for shared libraries and dynamically
|
||||||
|
linked subprograms that the work is specifically designed to require,
|
||||||
|
such as by intimate data communication or control flow between those
|
||||||
|
subprograms and other parts of the work.
|
||||||
|
|
||||||
|
The Corresponding Source need not include anything that users
|
||||||
|
can regenerate automatically from other parts of the Corresponding
|
||||||
|
Source.
|
||||||
|
|
||||||
|
The Corresponding Source for a work in source code form is that
|
||||||
|
same work.
|
||||||
|
|
||||||
|
2. Basic Permissions.
|
||||||
|
|
||||||
|
All rights granted under this License are granted for the term of
|
||||||
|
copyright on the Program, and are irrevocable provided the stated
|
||||||
|
conditions are met. This License explicitly affirms your unlimited
|
||||||
|
permission to run the unmodified Program. The output from running a
|
||||||
|
covered work is covered by this License only if the output, given its
|
||||||
|
content, constitutes a covered work. This License acknowledges your
|
||||||
|
rights of fair use or other equivalent, as provided by copyright law.
|
||||||
|
|
||||||
|
You may make, run and propagate covered works that you do not
|
||||||
|
convey, without conditions so long as your license otherwise remains
|
||||||
|
in force. You may convey covered works to others for the sole purpose
|
||||||
|
of having them make modifications exclusively for you, or provide you
|
||||||
|
with facilities for running those works, provided that you comply with
|
||||||
|
the terms of this License in conveying all material for which you do
|
||||||
|
not control copyright. Those thus making or running the covered works
|
||||||
|
for you must do so exclusively on your behalf, under your direction
|
||||||
|
and control, on terms that prohibit them from making any copies of
|
||||||
|
your copyrighted material outside their relationship with you.
|
||||||
|
|
||||||
|
Conveying under any other circumstances is permitted solely under
|
||||||
|
the conditions stated below. Sublicensing is not allowed; section 10
|
||||||
|
makes it unnecessary.
|
||||||
|
|
||||||
|
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||||
|
|
||||||
|
No covered work shall be deemed part of an effective technological
|
||||||
|
measure under any applicable law fulfilling obligations under article
|
||||||
|
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||||
|
similar laws prohibiting or restricting circumvention of such
|
||||||
|
measures.
|
||||||
|
|
||||||
|
When you convey a covered work, you waive any legal power to forbid
|
||||||
|
circumvention of technological measures to the extent such circumvention
|
||||||
|
is effected by exercising rights under this License with respect to
|
||||||
|
the covered work, and you disclaim any intention to limit operation or
|
||||||
|
modification of the work as a means of enforcing, against the work's
|
||||||
|
users, your or third parties' legal rights to forbid circumvention of
|
||||||
|
technological measures.
|
||||||
|
|
||||||
|
4. Conveying Verbatim Copies.
|
||||||
|
|
||||||
|
You may convey verbatim copies of the Program's source code as you
|
||||||
|
receive it, in any medium, provided that you conspicuously and
|
||||||
|
appropriately publish on each copy an appropriate copyright notice;
|
||||||
|
keep intact all notices stating that this License and any
|
||||||
|
non-permissive terms added in accord with section 7 apply to the code;
|
||||||
|
keep intact all notices of the absence of any warranty; and give all
|
||||||
|
recipients a copy of this License along with the Program.
|
||||||
|
|
||||||
|
You may charge any price or no price for each copy that you convey,
|
||||||
|
and you may offer support or warranty protection for a fee.
|
||||||
|
|
||||||
|
5. Conveying Modified Source Versions.
|
||||||
|
|
||||||
|
You may convey a work based on the Program, or the modifications to
|
||||||
|
produce it from the Program, in the form of source code under the
|
||||||
|
terms of section 4, provided that you also meet all of these conditions:
|
||||||
|
|
||||||
|
a) The work must carry prominent notices stating that you modified
|
||||||
|
it, and giving a relevant date.
|
||||||
|
|
||||||
|
b) The work must carry prominent notices stating that it is
|
||||||
|
released under this License and any conditions added under section
|
||||||
|
7. This requirement modifies the requirement in section 4 to
|
||||||
|
"keep intact all notices".
|
||||||
|
|
||||||
|
c) You must license the entire work, as a whole, under this
|
||||||
|
License to anyone who comes into possession of a copy. This
|
||||||
|
License will therefore apply, along with any applicable section 7
|
||||||
|
additional terms, to the whole of the work, and all its parts,
|
||||||
|
regardless of how they are packaged. This License gives no
|
||||||
|
permission to license the work in any other way, but it does not
|
||||||
|
invalidate such permission if you have separately received it.
|
||||||
|
|
||||||
|
d) If the work has interactive user interfaces, each must display
|
||||||
|
Appropriate Legal Notices; however, if the Program has interactive
|
||||||
|
interfaces that do not display Appropriate Legal Notices, your
|
||||||
|
work need not make them do so.
|
||||||
|
|
||||||
|
A compilation of a covered work with other separate and independent
|
||||||
|
works, which are not by their nature extensions of the covered work,
|
||||||
|
and which are not combined with it such as to form a larger program,
|
||||||
|
in or on a volume of a storage or distribution medium, is called an
|
||||||
|
"aggregate" if the compilation and its resulting copyright are not
|
||||||
|
used to limit the access or legal rights of the compilation's users
|
||||||
|
beyond what the individual works permit. Inclusion of a covered work
|
||||||
|
in an aggregate does not cause this License to apply to the other
|
||||||
|
parts of the aggregate.
|
||||||
|
|
||||||
|
6. Conveying Non-Source Forms.
|
||||||
|
|
||||||
|
You may convey a covered work in object code form under the terms
|
||||||
|
of sections 4 and 5, provided that you also convey the
|
||||||
|
machine-readable Corresponding Source under the terms of this License,
|
||||||
|
in one of these ways:
|
||||||
|
|
||||||
|
a) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by the
|
||||||
|
Corresponding Source fixed on a durable physical medium
|
||||||
|
customarily used for software interchange.
|
||||||
|
|
||||||
|
b) Convey the object code in, or embodied in, a physical product
|
||||||
|
(including a physical distribution medium), accompanied by a
|
||||||
|
written offer, valid for at least three years and valid for as
|
||||||
|
long as you offer spare parts or customer support for that product
|
||||||
|
model, to give anyone who possesses the object code either (1) a
|
||||||
|
copy of the Corresponding Source for all the software in the
|
||||||
|
product that is covered by this License, on a durable physical
|
||||||
|
medium customarily used for software interchange, for a price no
|
||||||
|
more than your reasonable cost of physically performing this
|
||||||
|
conveying of source, or (2) access to copy the
|
||||||
|
Corresponding Source from a network server at no charge.
|
||||||
|
|
||||||
|
c) Convey individual copies of the object code with a copy of the
|
||||||
|
written offer to provide the Corresponding Source. This
|
||||||
|
alternative is allowed only occasionally and noncommercially, and
|
||||||
|
only if you received the object code with such an offer, in accord
|
||||||
|
with subsection 6b.
|
||||||
|
|
||||||
|
d) Convey the object code by offering access from a designated
|
||||||
|
place (gratis or for a charge), and offer equivalent access to the
|
||||||
|
Corresponding Source in the same way through the same place at no
|
||||||
|
further charge. You need not require recipients to copy the
|
||||||
|
Corresponding Source along with the object code. If the place to
|
||||||
|
copy the object code is a network server, the Corresponding Source
|
||||||
|
may be on a different server (operated by you or a third party)
|
||||||
|
that supports equivalent copying facilities, provided you maintain
|
||||||
|
clear directions next to the object code saying where to find the
|
||||||
|
Corresponding Source. Regardless of what server hosts the
|
||||||
|
Corresponding Source, you remain obligated to ensure that it is
|
||||||
|
available for as long as needed to satisfy these requirements.
|
||||||
|
|
||||||
|
e) Convey the object code using peer-to-peer transmission, provided
|
||||||
|
you inform other peers where the object code and Corresponding
|
||||||
|
Source of the work are being offered to the general public at no
|
||||||
|
charge under subsection 6d.
|
||||||
|
|
||||||
|
A separable portion of the object code, whose source code is excluded
|
||||||
|
from the Corresponding Source as a System Library, need not be
|
||||||
|
included in conveying the object code work.
|
||||||
|
|
||||||
|
A "User Product" is either (1) a "consumer product", which means any
|
||||||
|
tangible personal property which is normally used for personal, family,
|
||||||
|
or household purposes, or (2) anything designed or sold for incorporation
|
||||||
|
into a dwelling. In determining whether a product is a consumer product,
|
||||||
|
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||||
|
product received by a particular user, "normally used" refers to a
|
||||||
|
typical or common use of that class of product, regardless of the status
|
||||||
|
of the particular user or of the way in which the particular user
|
||||||
|
actually uses, or expects or is expected to use, the product. A product
|
||||||
|
is a consumer product regardless of whether the product has substantial
|
||||||
|
commercial, industrial or non-consumer uses, unless such uses represent
|
||||||
|
the only significant mode of use of the product.
|
||||||
|
|
||||||
|
"Installation Information" for a User Product means any methods,
|
||||||
|
procedures, authorization keys, or other information required to install
|
||||||
|
and execute modified versions of a covered work in that User Product from
|
||||||
|
a modified version of its Corresponding Source. The information must
|
||||||
|
suffice to ensure that the continued functioning of the modified object
|
||||||
|
code is in no case prevented or interfered with solely because
|
||||||
|
modification has been made.
|
||||||
|
|
||||||
|
If you convey an object code work under this section in, or with, or
|
||||||
|
specifically for use in, a User Product, and the conveying occurs as
|
||||||
|
part of a transaction in which the right of possession and use of the
|
||||||
|
User Product is transferred to the recipient in perpetuity or for a
|
||||||
|
fixed term (regardless of how the transaction is characterized), the
|
||||||
|
Corresponding Source conveyed under this section must be accompanied
|
||||||
|
by the Installation Information. But this requirement does not apply
|
||||||
|
if neither you nor any third party retains the ability to install
|
||||||
|
modified object code on the User Product (for example, the work has
|
||||||
|
been installed in ROM).
|
||||||
|
|
||||||
|
The requirement to provide Installation Information does not include a
|
||||||
|
requirement to continue to provide support service, warranty, or updates
|
||||||
|
for a work that has been modified or installed by the recipient, or for
|
||||||
|
the User Product in which it has been modified or installed. Access to a
|
||||||
|
network may be denied when the modification itself materially and
|
||||||
|
adversely affects the operation of the network or violates the rules and
|
||||||
|
protocols for communication across the network.
|
||||||
|
|
||||||
|
Corresponding Source conveyed, and Installation Information provided,
|
||||||
|
in accord with this section must be in a format that is publicly
|
||||||
|
documented (and with an implementation available to the public in
|
||||||
|
source code form), and must require no special password or key for
|
||||||
|
unpacking, reading or copying.
|
||||||
|
|
||||||
|
7. Additional Terms.
|
||||||
|
|
||||||
|
"Additional permissions" are terms that supplement the terms of this
|
||||||
|
License by making exceptions from one or more of its conditions.
|
||||||
|
Additional permissions that are applicable to the entire Program shall
|
||||||
|
be treated as though they were included in this License, to the extent
|
||||||
|
that they are valid under applicable law. If additional permissions
|
||||||
|
apply only to part of the Program, that part may be used separately
|
||||||
|
under those permissions, but the entire Program remains governed by
|
||||||
|
this License without regard to the additional permissions.
|
||||||
|
|
||||||
|
When you convey a copy of a covered work, you may at your option
|
||||||
|
remove any additional permissions from that copy, or from any part of
|
||||||
|
it. (Additional permissions may be written to require their own
|
||||||
|
removal in certain cases when you modify the work.) You may place
|
||||||
|
additional permissions on material, added by you to a covered work,
|
||||||
|
for which you have or can give appropriate copyright permission.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, for material you
|
||||||
|
add to a covered work, you may (if authorized by the copyright holders of
|
||||||
|
that material) supplement the terms of this License with terms:
|
||||||
|
|
||||||
|
a) Disclaiming warranty or limiting liability differently from the
|
||||||
|
terms of sections 15 and 16 of this License; or
|
||||||
|
|
||||||
|
b) Requiring preservation of specified reasonable legal notices or
|
||||||
|
author attributions in that material or in the Appropriate Legal
|
||||||
|
Notices displayed by works containing it; or
|
||||||
|
|
||||||
|
c) Prohibiting misrepresentation of the origin of that material, or
|
||||||
|
requiring that modified versions of such material be marked in
|
||||||
|
reasonable ways as different from the original version; or
|
||||||
|
|
||||||
|
d) Limiting the use for publicity purposes of names of licensors or
|
||||||
|
authors of the material; or
|
||||||
|
|
||||||
|
e) Declining to grant rights under trademark law for use of some
|
||||||
|
trade names, trademarks, or service marks; or
|
||||||
|
|
||||||
|
f) Requiring indemnification of licensors and authors of that
|
||||||
|
material by anyone who conveys the material (or modified versions of
|
||||||
|
it) with contractual assumptions of liability to the recipient, for
|
||||||
|
any liability that these contractual assumptions directly impose on
|
||||||
|
those licensors and authors.
|
||||||
|
|
||||||
|
All other non-permissive additional terms are considered "further
|
||||||
|
restrictions" within the meaning of section 10. If the Program as you
|
||||||
|
received it, or any part of it, contains a notice stating that it is
|
||||||
|
governed by this License along with a term that is a further
|
||||||
|
restriction, you may remove that term. If a license document contains
|
||||||
|
a further restriction but permits relicensing or conveying under this
|
||||||
|
License, you may add to a covered work material governed by the terms
|
||||||
|
of that license document, provided that the further restriction does
|
||||||
|
not survive such relicensing or conveying.
|
||||||
|
|
||||||
|
If you add terms to a covered work in accord with this section, you
|
||||||
|
must place, in the relevant source files, a statement of the
|
||||||
|
additional terms that apply to those files, or a notice indicating
|
||||||
|
where to find the applicable terms.
|
||||||
|
|
||||||
|
Additional terms, permissive or non-permissive, may be stated in the
|
||||||
|
form of a separately written license, or stated as exceptions;
|
||||||
|
the above requirements apply either way.
|
||||||
|
|
||||||
|
8. Termination.
|
||||||
|
|
||||||
|
You may not propagate or modify a covered work except as expressly
|
||||||
|
provided under this License. Any attempt otherwise to propagate or
|
||||||
|
modify it is void, and will automatically terminate your rights under
|
||||||
|
this License (including any patent licenses granted under the third
|
||||||
|
paragraph of section 11).
|
||||||
|
|
||||||
|
However, if you cease all violation of this License, then your
|
||||||
|
license from a particular copyright holder is reinstated (a)
|
||||||
|
provisionally, unless and until the copyright holder explicitly and
|
||||||
|
finally terminates your license, and (b) permanently, if the copyright
|
||||||
|
holder fails to notify you of the violation by some reasonable means
|
||||||
|
prior to 60 days after the cessation.
|
||||||
|
|
||||||
|
Moreover, your license from a particular copyright holder is
|
||||||
|
reinstated permanently if the copyright holder notifies you of the
|
||||||
|
violation by some reasonable means, this is the first time you have
|
||||||
|
received notice of violation of this License (for any work) from that
|
||||||
|
copyright holder, and you cure the violation prior to 30 days after
|
||||||
|
your receipt of the notice.
|
||||||
|
|
||||||
|
Termination of your rights under this section does not terminate the
|
||||||
|
licenses of parties who have received copies or rights from you under
|
||||||
|
this License. If your rights have been terminated and not permanently
|
||||||
|
reinstated, you do not qualify to receive new licenses for the same
|
||||||
|
material under section 10.
|
||||||
|
|
||||||
|
9. Acceptance Not Required for Having Copies.
|
||||||
|
|
||||||
|
You are not required to accept this License in order to receive or
|
||||||
|
run a copy of the Program. Ancillary propagation of a covered work
|
||||||
|
occurring solely as a consequence of using peer-to-peer transmission
|
||||||
|
to receive a copy likewise does not require acceptance. However,
|
||||||
|
nothing other than this License grants you permission to propagate or
|
||||||
|
modify any covered work. These actions infringe copyright if you do
|
||||||
|
not accept this License. Therefore, by modifying or propagating a
|
||||||
|
covered work, you indicate your acceptance of this License to do so.
|
||||||
|
|
||||||
|
10. Automatic Licensing of Downstream Recipients.
|
||||||
|
|
||||||
|
Each time you convey a covered work, the recipient automatically
|
||||||
|
receives a license from the original licensors, to run, modify and
|
||||||
|
propagate that work, subject to this License. You are not responsible
|
||||||
|
for enforcing compliance by third parties with this License.
|
||||||
|
|
||||||
|
An "entity transaction" is a transaction transferring control of an
|
||||||
|
organization, or substantially all assets of one, or subdividing an
|
||||||
|
organization, or merging organizations. If propagation of a covered
|
||||||
|
work results from an entity transaction, each party to that
|
||||||
|
transaction who receives a copy of the work also receives whatever
|
||||||
|
licenses to the work the party's predecessor in interest had or could
|
||||||
|
give under the previous paragraph, plus a right to possession of the
|
||||||
|
Corresponding Source of the work from the predecessor in interest, if
|
||||||
|
the predecessor has it or can get it with reasonable efforts.
|
||||||
|
|
||||||
|
You may not impose any further restrictions on the exercise of the
|
||||||
|
rights granted or affirmed under this License. For example, you may
|
||||||
|
not impose a license fee, royalty, or other charge for exercise of
|
||||||
|
rights granted under this License, and you may not initiate litigation
|
||||||
|
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||||
|
any patent claim is infringed by making, using, selling, offering for
|
||||||
|
sale, or importing the Program or any portion of it.
|
||||||
|
|
||||||
|
11. Patents.
|
||||||
|
|
||||||
|
A "contributor" is a copyright holder who authorizes use under this
|
||||||
|
License of the Program or a work on which the Program is based. The
|
||||||
|
work thus licensed is called the contributor's "contributor version".
|
||||||
|
|
||||||
|
A contributor's "essential patent claims" are all patent claims
|
||||||
|
owned or controlled by the contributor, whether already acquired or
|
||||||
|
hereafter acquired, that would be infringed by some manner, permitted
|
||||||
|
by this License, of making, using, or selling its contributor version,
|
||||||
|
but do not include claims that would be infringed only as a
|
||||||
|
consequence of further modification of the contributor version. For
|
||||||
|
purposes of this definition, "control" includes the right to grant
|
||||||
|
patent sublicenses in a manner consistent with the requirements of
|
||||||
|
this License.
|
||||||
|
|
||||||
|
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||||
|
patent license under the contributor's essential patent claims, to
|
||||||
|
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||||
|
propagate the contents of its contributor version.
|
||||||
|
|
||||||
|
In the following three paragraphs, a "patent license" is any express
|
||||||
|
agreement or commitment, however denominated, not to enforce a patent
|
||||||
|
(such as an express permission to practice a patent or covenant not to
|
||||||
|
sue for patent infringement). To "grant" such a patent license to a
|
||||||
|
party means to make such an agreement or commitment not to enforce a
|
||||||
|
patent against the party.
|
||||||
|
|
||||||
|
If you convey a covered work, knowingly relying on a patent license,
|
||||||
|
and the Corresponding Source of the work is not available for anyone
|
||||||
|
to copy, free of charge and under the terms of this License, through a
|
||||||
|
publicly available network server or other readily accessible means,
|
||||||
|
then you must either (1) cause the Corresponding Source to be so
|
||||||
|
available, or (2) arrange to deprive yourself of the benefit of the
|
||||||
|
patent license for this particular work, or (3) arrange, in a manner
|
||||||
|
consistent with the requirements of this License, to extend the patent
|
||||||
|
license to downstream recipients. "Knowingly relying" means you have
|
||||||
|
actual knowledge that, but for the patent license, your conveying the
|
||||||
|
covered work in a country, or your recipient's use of the covered work
|
||||||
|
in a country, would infringe one or more identifiable patents in that
|
||||||
|
country that you have reason to believe are valid.
|
||||||
|
|
||||||
|
If, pursuant to or in connection with a single transaction or
|
||||||
|
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||||
|
covered work, and grant a patent license to some of the parties
|
||||||
|
receiving the covered work authorizing them to use, propagate, modify
|
||||||
|
or convey a specific copy of the covered work, then the patent license
|
||||||
|
you grant is automatically extended to all recipients of the covered
|
||||||
|
work and works based on it.
|
||||||
|
|
||||||
|
A patent license is "discriminatory" if it does not include within
|
||||||
|
the scope of its coverage, prohibits the exercise of, or is
|
||||||
|
conditioned on the non-exercise of one or more of the rights that are
|
||||||
|
specifically granted under this License. You may not convey a covered
|
||||||
|
work if you are a party to an arrangement with a third party that is
|
||||||
|
in the business of distributing software, under which you make payment
|
||||||
|
to the third party based on the extent of your activity of conveying
|
||||||
|
the work, and under which the third party grants, to any of the
|
||||||
|
parties who would receive the covered work from you, a discriminatory
|
||||||
|
patent license (a) in connection with copies of the covered work
|
||||||
|
conveyed by you (or copies made from those copies), or (b) primarily
|
||||||
|
for and in connection with specific products or compilations that
|
||||||
|
contain the covered work, unless you entered into that arrangement,
|
||||||
|
or that patent license was granted, prior to 28 March 2007.
|
||||||
|
|
||||||
|
Nothing in this License shall be construed as excluding or limiting
|
||||||
|
any implied license or other defenses to infringement that may
|
||||||
|
otherwise be available to you under applicable patent law.
|
||||||
|
|
||||||
|
12. No Surrender of Others' Freedom.
|
||||||
|
|
||||||
|
If conditions are imposed on you (whether by court order, agreement or
|
||||||
|
otherwise) that contradict the conditions of this License, they do not
|
||||||
|
excuse you from the conditions of this License. If you cannot convey a
|
||||||
|
covered work so as to satisfy simultaneously your obligations under this
|
||||||
|
License and any other pertinent obligations, then as a consequence you may
|
||||||
|
not convey it at all. For example, if you agree to terms that obligate you
|
||||||
|
to collect a royalty for further conveying from those to whom you convey
|
||||||
|
the Program, the only way you could satisfy both those terms and this
|
||||||
|
License would be to refrain entirely from conveying the Program.
|
||||||
|
|
||||||
|
13. Use with the GNU Affero General Public License.
|
||||||
|
|
||||||
|
Notwithstanding any other provision of this License, you have
|
||||||
|
permission to link or combine any covered work with a work licensed
|
||||||
|
under version 3 of the GNU Affero General Public License into a single
|
||||||
|
combined work, and to convey the resulting work. The terms of this
|
||||||
|
License will continue to apply to the part which is the covered work,
|
||||||
|
but the special requirements of the GNU Affero General Public License,
|
||||||
|
section 13, concerning interaction through a network will apply to the
|
||||||
|
combination as such.
|
||||||
|
|
||||||
|
14. Revised Versions of this License.
|
||||||
|
|
||||||
|
The Free Software Foundation may publish revised and/or new versions of
|
||||||
|
the GNU General Public License from time to time. Such new versions will
|
||||||
|
be similar in spirit to the present version, but may differ in detail to
|
||||||
|
address new problems or concerns.
|
||||||
|
|
||||||
|
Each version is given a distinguishing version number. If the
|
||||||
|
Program specifies that a certain numbered version of the GNU General
|
||||||
|
Public License "or any later version" applies to it, you have the
|
||||||
|
option of following the terms and conditions either of that numbered
|
||||||
|
version or of any later version published by the Free Software
|
||||||
|
Foundation. If the Program does not specify a version number of the
|
||||||
|
GNU General Public License, you may choose any version ever published
|
||||||
|
by the Free Software Foundation.
|
||||||
|
|
||||||
|
If the Program specifies that a proxy can decide which future
|
||||||
|
versions of the GNU General Public License can be used, that proxy's
|
||||||
|
public statement of acceptance of a version permanently authorizes you
|
||||||
|
to choose that version for the Program.
|
||||||
|
|
||||||
|
Later license versions may give you additional or different
|
||||||
|
permissions. However, no additional obligations are imposed on any
|
||||||
|
author or copyright holder as a result of your choosing to follow a
|
||||||
|
later version.
|
||||||
|
|
||||||
|
15. Disclaimer of Warranty.
|
||||||
|
|
||||||
|
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||||
|
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||||
|
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||||
|
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||||
|
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||||
|
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||||
|
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||||
|
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||||
|
|
||||||
|
16. Limitation of Liability.
|
||||||
|
|
||||||
|
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||||
|
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||||
|
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||||
|
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||||
|
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||||
|
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||||
|
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||||
|
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||||
|
SUCH DAMAGES.
|
||||||
|
|
||||||
|
17. Interpretation of Sections 15 and 16.
|
||||||
|
|
||||||
|
If the disclaimer of warranty and limitation of liability provided
|
||||||
|
above cannot be given local legal effect according to their terms,
|
||||||
|
reviewing courts shall apply local law that most closely approximates
|
||||||
|
an absolute waiver of all civil liability in connection with the
|
||||||
|
Program, unless a warranty or assumption of liability accompanies a
|
||||||
|
copy of the Program in return for a fee.
|
||||||
|
|
||||||
|
END OF TERMS AND CONDITIONS
|
||||||
|
|
||||||
|
How to Apply These Terms to Your New Programs
|
||||||
|
|
||||||
|
If you develop a new program, and you want it to be of the greatest
|
||||||
|
possible use to the public, the best way to achieve this is to make it
|
||||||
|
free software which everyone can redistribute and change under these terms.
|
||||||
|
|
||||||
|
To do so, attach the following notices to the program. It is safest
|
||||||
|
to attach them to the start of each source file to most effectively
|
||||||
|
state the exclusion of warranty; and each file should have at least
|
||||||
|
the "copyright" line and a pointer to where the full notice is found.
|
||||||
|
|
||||||
|
<one line to give the program's name and a brief idea of what it does.>
|
||||||
|
Copyright (C) <year> <name of author>
|
||||||
|
|
||||||
|
This program is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published by
|
||||||
|
the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
This program is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
Also add information on how to contact you by electronic and paper mail.
|
||||||
|
|
||||||
|
If the program does terminal interaction, make it output a short
|
||||||
|
notice like this when it starts in an interactive mode:
|
||||||
|
|
||||||
|
<program> Copyright (C) <year> <name of author>
|
||||||
|
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||||
|
This is free software, and you are welcome to redistribute it
|
||||||
|
under certain conditions; type `show c' for details.
|
||||||
|
|
||||||
|
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||||
|
parts of the General Public License. Of course, your program's commands
|
||||||
|
might be different; for a GUI interface, you would use an "about box".
|
||||||
|
|
||||||
|
You should also get your employer (if you work as a programmer) or school,
|
||||||
|
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||||
|
For more information on this, and how to apply and follow the GNU GPL, see
|
||||||
|
<https://www.gnu.org/licenses/>.
|
||||||
|
|
||||||
|
The GNU General Public License does not permit incorporating your program
|
||||||
|
into proprietary programs. If your program is a subroutine library, you
|
||||||
|
may consider it more useful to permit linking proprietary applications with
|
||||||
|
the library. If this is what you want to do, use the GNU Lesser General
|
||||||
|
Public License instead of this License. But first, please read
|
||||||
|
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||||
|
|||||||
@@ -4,7 +4,7 @@ Criei esse bot para servir um grupo de amigos. Meu foco não é fazer ele funcio
|
|||||||
|
|
||||||
Ele é 100% local e gratuito, sem necessidade de APIs burocraticas. Usufrui da biblioteca `whatsapp-web.js`, que permite bastante coisa mesmo sem a API oficial.
|
Ele é 100% local e gratuito, sem necessidade de APIs burocraticas. Usufrui da biblioteca `whatsapp-web.js`, que permite bastante coisa mesmo sem a API oficial.
|
||||||
|
|
||||||
Você consegue totalmente clonar esse repoistório e rodar seu próprio ManyBot. A licenca MIT permite que você modifique o que quiser e faça seu próprio bot.
|
Você consegue totalmente clonar esse repoistório e rodar seu próprio ManyBot. A licenca GPLv3 permite que você modifique o que quiser e faça seu próprio bot, mas se for publicar, deve ser open source assim como o ManyBot original.
|
||||||
|
|
||||||
Algumas funcionalidades desse bot inclui:
|
Algumas funcionalidades desse bot inclui:
|
||||||
- Funciona em multiplos chats em apenas uma única sessão
|
- Funciona em multiplos chats em apenas uma única sessão
|
||||||
|
|||||||
14
deploy.sh
14
deploy.sh
@@ -24,13 +24,6 @@ EOF
|
|||||||
# mudar para a branch
|
# mudar para a branch
|
||||||
git checkout $BRANCH || { echo "Error ao change to $BRANCH"; exit 1; }
|
git checkout $BRANCH || { echo "Error ao change to $BRANCH"; exit 1; }
|
||||||
|
|
||||||
# adicionar alterações e commit
|
|
||||||
git add .
|
|
||||||
git commit -m "$COMMIT_MSG"
|
|
||||||
|
|
||||||
# push
|
|
||||||
git push origin $BRANCH
|
|
||||||
|
|
||||||
# se for master, atualizar versão
|
# se for master, atualizar versão
|
||||||
if [ "$BRANCH" == "master" ] && [ -n "$VERSION" ]; then
|
if [ "$BRANCH" == "master" ] && [ -n "$VERSION" ]; then
|
||||||
echo "Updating version to $VERSION"
|
echo "Updating version to $VERSION"
|
||||||
@@ -41,4 +34,11 @@ if [ "$BRANCH" == "master" ] && [ -n "$VERSION" ]; then
|
|||||||
git push origin $VERSION
|
git push origin $VERSION
|
||||||
fi
|
fi
|
||||||
|
|
||||||
|
# adicionar alterações e commit
|
||||||
|
git add .
|
||||||
|
git commit -m "$COMMIT_MSG"
|
||||||
|
|
||||||
|
# push
|
||||||
|
git push origin $BRANCH
|
||||||
|
|
||||||
echo "Deploy completed."
|
echo "Deploy completed."
|
||||||
4
package-lock.json
generated
4
package-lock.json
generated
@@ -1,12 +1,12 @@
|
|||||||
{
|
{
|
||||||
"name": "whatsapp-bot",
|
"name": "whatsapp-bot",
|
||||||
"version": "2.0.0",
|
"version": "2.3.0",
|
||||||
"lockfileVersion": 3,
|
"lockfileVersion": 3,
|
||||||
"requires": true,
|
"requires": true,
|
||||||
"packages": {
|
"packages": {
|
||||||
"": {
|
"": {
|
||||||
"name": "whatsapp-bot",
|
"name": "whatsapp-bot",
|
||||||
"version": "2.0.0",
|
"version": "2.3.0",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"node-addon-api": "^7",
|
"node-addon-api": "^7",
|
||||||
"node-gyp": "^12.2.0",
|
"node-gyp": "^12.2.0",
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
{
|
{
|
||||||
"name": "whatsapp-bot",
|
"name": "whatsapp-bot",
|
||||||
"version": "2.0.0",
|
"version": "2.3.0",
|
||||||
"type": "module",
|
"type": "module",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"node-addon-api": "^7",
|
"node-addon-api": "^7",
|
||||||
|
|||||||
@@ -51,7 +51,7 @@ async function convertVideoToGif(inputPath, outputPath, fps = 12) {
|
|||||||
|
|
||||||
await execFileAsync(FFMPEG, [
|
await execFileAsync(FFMPEG, [
|
||||||
"-i", inputPath,
|
"-i", inputPath,
|
||||||
"-filter_complex", filter, // <-- era -vf, tem que ser -filter_complex pro split funcionar
|
"-filter_complex", filter,
|
||||||
"-loop", "0",
|
"-loop", "0",
|
||||||
"-y",
|
"-y",
|
||||||
outputPath
|
outputPath
|
||||||
@@ -63,7 +63,7 @@ async function resizeToSticker(inputPath, outputPath) {
|
|||||||
|
|
||||||
await execFileAsync(FFMPEG, [
|
await execFileAsync(FFMPEG, [
|
||||||
"-i", inputPath,
|
"-i", inputPath,
|
||||||
"-vf", "scale=512:512:flags=lanczos", // lanczos = melhor qualidade no resize
|
"-vf", "scale=512:512:flags=lanczos",
|
||||||
"-y",
|
"-y",
|
||||||
outputPath
|
outputPath
|
||||||
]);
|
]);
|
||||||
@@ -98,33 +98,40 @@ async function createStickerWithFallback(stickerInputPath, isAnimated) {
|
|||||||
|
|
||||||
// ───────────────── Sessão ─────────────────
|
// ───────────────── Sessão ─────────────────
|
||||||
|
|
||||||
export function iniciarSessao(chatId, author) {
|
export const help =
|
||||||
|
"📌 *Como criar figurinhas:*\n\n" +
|
||||||
|
"1️⃣ Digite `!figurinha` para iniciar\n" +
|
||||||
|
"2️⃣ Envie as imagens, GIFs ou vídeos que quer transformar\n" +
|
||||||
|
"3️⃣ Digite `!figurinha criar` para gerar as figurinhas\n\n" +
|
||||||
|
"⏳ A sessão expira em 2 minutos se nenhuma mídia for enviada.";
|
||||||
|
|
||||||
|
export function iniciarSessao(chatId, author, msg) {
|
||||||
if (stickerSessions.has(chatId)) return false;
|
if (stickerSessions.has(chatId)) return false;
|
||||||
|
|
||||||
const timeout = setTimeout(() => {
|
const timeout = setTimeout(async () => {
|
||||||
|
|
||||||
stickerSessions.delete(chatId);
|
stickerSessions.delete(chatId);
|
||||||
client.sendMessage(chatId, botMsg("Sessão de figurinha expirou."));
|
try {
|
||||||
|
await msg.reply(botMsg(
|
||||||
|
"⏰ *Sessão expirada!*\n\n" +
|
||||||
|
"Você demorou mais de 2 minutos para enviar as mídias.\n" +
|
||||||
|
"Digite `!figurinha` para começar de novo."
|
||||||
|
));
|
||||||
|
} catch (err) {
|
||||||
|
console.error("Erro ao notificar expiração:", err.message);
|
||||||
|
}
|
||||||
}, SESSION_TIMEOUT);
|
}, SESSION_TIMEOUT);
|
||||||
|
|
||||||
stickerSessions.set(chatId, {
|
stickerSessions.set(chatId, { author, medias: [], timeout });
|
||||||
author,
|
|
||||||
medias: [],
|
|
||||||
timeout
|
|
||||||
});
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// ───────────────── Coleta de mídia ─────────────────
|
// ───────────────── Coleta de mídia ─────────────────
|
||||||
|
|
||||||
export async function coletarMidia(msg) {
|
export async function coletarMidia(msg) {
|
||||||
|
;
|
||||||
|
// figurinha.js — coletarMidia
|
||||||
const chat = await msg.getChat();
|
const chat = await msg.getChat();
|
||||||
const chatId = chat.id._serialized;
|
const chatId = chat.id._serialized; // ← volta pra isso
|
||||||
|
|
||||||
const session = stickerSessions.get(chatId);
|
const session = stickerSessions.get(chatId);
|
||||||
if (!session) return;
|
if (!session) return;
|
||||||
@@ -158,29 +165,36 @@ export async function coletarMidia(msg) {
|
|||||||
// ───────────────── Criar stickers ─────────────────
|
// ───────────────── Criar stickers ─────────────────
|
||||||
|
|
||||||
export async function gerarSticker(msg, chatId) {
|
export async function gerarSticker(msg, chatId) {
|
||||||
|
console.log("[gerarSticker] chatId:", chatId);
|
||||||
|
|
||||||
const sender = msg.author || msg.from;
|
const sender = msg.author || msg.from;
|
||||||
const session = stickerSessions.get(chatId);
|
const session = stickerSessions.get(chatId);
|
||||||
|
|
||||||
if (!session) {
|
if (!session) {
|
||||||
return msg.reply(botMsg("Nenhuma sessão de figurinha ativa."));
|
return msg.reply(botMsg(
|
||||||
|
"❌ *Nenhuma sessão ativa.*\n\n" + help
|
||||||
|
));
|
||||||
}
|
}
|
||||||
|
|
||||||
if (session.author !== sender) {
|
if (session.author !== sender) {
|
||||||
return msg.reply(botMsg("Apenas quem iniciou a sessão pode criar as figurinhas."));
|
return msg.reply(botMsg(
|
||||||
|
"🚫 Só quem digitou `!figurinha` pode usar `!figurinha criar`."
|
||||||
|
));
|
||||||
}
|
}
|
||||||
|
|
||||||
const medias = session.medias;
|
const medias = session.medias;
|
||||||
|
|
||||||
if (!medias.length) {
|
if (!medias.length) {
|
||||||
return msg.reply(botMsg("Nenhuma imagem recebida."));
|
return msg.reply(botMsg(
|
||||||
|
"📭 *Você ainda não enviou nenhuma mídia!*\n\n" + help
|
||||||
|
));
|
||||||
}
|
}
|
||||||
|
|
||||||
clearTimeout(session.timeout);
|
clearTimeout(session.timeout);
|
||||||
|
|
||||||
console.log("midias:", medias.length);
|
console.log("midias:", medias.length);
|
||||||
|
|
||||||
await msg.reply(botMsg("Aguarde! Estou criando as suas figurinhas..."));
|
await msg.reply(botMsg("⏳ Gerando suas figurinhas, aguarde um momento..."));
|
||||||
|
|
||||||
ensureDownloadsDir();
|
ensureDownloadsDir();
|
||||||
|
|
||||||
@@ -198,7 +212,6 @@ export async function gerarSticker(msg, chatId) {
|
|||||||
|
|
||||||
fs.writeFileSync(inputPath, Buffer.from(media.data, "base64"));
|
fs.writeFileSync(inputPath, Buffer.from(media.data, "base64"));
|
||||||
|
|
||||||
// LOG 1 — arquivo de entrada
|
|
||||||
const inputSize = fs.statSync(inputPath).size;
|
const inputSize = fs.statSync(inputPath).size;
|
||||||
console.log(`[1] mimetype: ${media.mimetype} | isAnimated: ${isAnimated} | inputPath: ${inputPath} | size: ${inputSize} bytes`);
|
console.log(`[1] mimetype: ${media.mimetype} | isAnimated: ${isAnimated} | inputPath: ${inputPath} | size: ${inputSize} bytes`);
|
||||||
|
|
||||||
@@ -208,7 +221,6 @@ export async function gerarSticker(msg, chatId) {
|
|||||||
console.log("[2] Convertendo para GIF...");
|
console.log("[2] Convertendo para GIF...");
|
||||||
await convertVideoToGif(inputPath, gifPath, isVideo ? 12 : 24);
|
await convertVideoToGif(inputPath, gifPath, isVideo ? 12 : 24);
|
||||||
|
|
||||||
// LOG 2 — gif gerado
|
|
||||||
if (fs.existsSync(gifPath)) {
|
if (fs.existsSync(gifPath)) {
|
||||||
console.log(`[2] GIF gerado: ${fs.statSync(gifPath).size} bytes`);
|
console.log(`[2] GIF gerado: ${fs.statSync(gifPath).size} bytes`);
|
||||||
} else {
|
} else {
|
||||||
@@ -229,12 +241,10 @@ export async function gerarSticker(msg, chatId) {
|
|||||||
stickerInputPath = resizedPath;
|
stickerInputPath = resizedPath;
|
||||||
}
|
}
|
||||||
|
|
||||||
// LOG 3 — antes de criar o sticker
|
|
||||||
console.log(`[3] stickerInputPath: ${stickerInputPath} | exists: ${fs.existsSync(stickerInputPath)} | size: ${fs.existsSync(stickerInputPath) ? fs.statSync(stickerInputPath).size : "N/A"} bytes`);
|
console.log(`[3] stickerInputPath: ${stickerInputPath} | exists: ${fs.existsSync(stickerInputPath)} | size: ${fs.existsSync(stickerInputPath) ? fs.statSync(stickerInputPath).size : "N/A"} bytes`);
|
||||||
|
|
||||||
const stickerBuffer = await createStickerWithFallback(stickerInputPath, isAnimated);
|
const stickerBuffer = await createStickerWithFallback(stickerInputPath, isAnimated);
|
||||||
|
|
||||||
// LOG 4 — sticker gerado
|
|
||||||
console.log(`[4] Sticker buffer: ${stickerBuffer.length} bytes`);
|
console.log(`[4] Sticker buffer: ${stickerBuffer.length} bytes`);
|
||||||
|
|
||||||
const stickerMedia = new MessageMedia("image/webp", stickerBuffer.toString("base64"));
|
const stickerMedia = new MessageMedia("image/webp", stickerBuffer.toString("base64"));
|
||||||
@@ -244,11 +254,17 @@ export async function gerarSticker(msg, chatId) {
|
|||||||
|
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
console.error("Erro ao gerar sticker:", err);
|
console.error("Erro ao gerar sticker:", err);
|
||||||
await msg.reply(botMsg("Erro ao gerar uma das figurinhas."));
|
await msg.reply(botMsg(
|
||||||
|
"⚠️ Não consegui criar uma das figurinhas.\n" +
|
||||||
|
"Tente reenviar essa mídia ou use outro formato (JPG, PNG, GIF, MP4)."
|
||||||
|
));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
await msg.reply(botMsg("Figurinhas geradas com sucesso!"));
|
await msg.reply(botMsg(
|
||||||
|
"✅ *Figurinhas criadas com sucesso!*\n" +
|
||||||
|
"Salve as que quiser no seu WhatsApp. 😄"
|
||||||
|
));
|
||||||
|
|
||||||
stickerSessions.delete(chatId);
|
stickerSessions.delete(chatId);
|
||||||
emptyFolder("downloads");
|
emptyFolder("downloads");
|
||||||
|
|||||||
@@ -1,8 +1,9 @@
|
|||||||
import { enqueueDownload } from "../download/queue.js";
|
import { enqueueDownload } from "../download/queue.js";
|
||||||
import { iniciarSessao, gerarSticker } from "./figurinha.js";
|
import { iniciarSessao, gerarSticker, help } from "./figurinha.js";
|
||||||
import { botMsg } from "../utils/botMsg.js";
|
import { botMsg } from "../utils/botMsg.js";
|
||||||
import { iniciarJogo, pararJogo } from "../games/adivinhacao.js";
|
import { iniciarJogo, pararJogo } from "../games/adivinhacao.js";
|
||||||
import { processarInfo } from "./info.js";
|
import { processarInfo } from "./info.js";
|
||||||
|
import client from "../client/whatsappClient.js";
|
||||||
|
|
||||||
export const stickerSessions = new Map();
|
export const stickerSessions = new Map();
|
||||||
|
|
||||||
@@ -34,88 +35,93 @@ export async function processarComando(msg, chat, chatId) {
|
|||||||
switch (cmd) {
|
switch (cmd) {
|
||||||
case "!many":
|
case "!many":
|
||||||
await chat.sendMessage(botMsg(
|
await chat.sendMessage(botMsg(
|
||||||
"Comandos:\n\n" +
|
"*Comandos disponíveis:*\n\n" +
|
||||||
"- `!ping`\n" +
|
"🎬 `!video <link>` — baixa um vídeo\n" +
|
||||||
"- `!video <link>`\n" +
|
"🎵 `!audio <link>` — baixa um áudio\n" +
|
||||||
"- `!audio <link>`\n" +
|
"🖼️ `!figurinha` — cria figurinhas\n" +
|
||||||
"- `!figurinha`\n" +
|
"🎮 `!adivinhação começar|parar` — jogo de adivinhar número\n"
|
||||||
"- `!adivinhação começar|parar`\n" +
|
|
||||||
"- `!info <comando>`"
|
|
||||||
));
|
));
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "!ping":
|
|
||||||
await msg.reply(botMsg("pong 🏓"));
|
|
||||||
log.ok("pong enviado");
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "!video":
|
case "!video":
|
||||||
if (!tokens[1]) { log.warn("!video sem link"); return; }
|
if (!tokens[1]) {
|
||||||
await msg.reply(botMsg("⏳ Baixando vídeo..."));
|
await msg.reply(botMsg("❌ Você precisa informar um link.\n\nExemplo: `!video https://youtube.com/...`"));
|
||||||
|
log.warn("!video sem link");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
await msg.reply(botMsg("⏳ Baixando o vídeo, aguarde..."));
|
||||||
enqueueDownload("video", tokens[1], msg, chatId);
|
enqueueDownload("video", tokens[1], msg, chatId);
|
||||||
log.ok("vídeo enfileirado →", tokens[1]);
|
log.ok("vídeo enfileirado →", tokens[1]);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "!audio":
|
case "!audio":
|
||||||
if (!tokens[1]) { log.warn("!audio sem link"); return; }
|
if (!tokens[1]) {
|
||||||
await msg.reply(botMsg("⏳ Baixando áudio..."));
|
await msg.reply(botMsg("❌ Você precisa informar um link.\n\nExemplo: `!audio https://youtube.com/...`"));
|
||||||
|
log.warn("!audio sem link");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
await msg.reply(botMsg("⏳ Baixando o áudio, aguarde..."));
|
||||||
enqueueDownload("audio", tokens[1], msg, chatId);
|
enqueueDownload("audio", tokens[1], msg, chatId);
|
||||||
log.ok("áudio enfileirado →", tokens[1]);
|
log.ok("áudio enfileirado →", tokens[1]);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "!figurinha":
|
case "!figurinha":
|
||||||
const author = msg.author || msg.from;
|
const author = msg.author || msg.from;
|
||||||
|
const name = msg._data?.notifyName || author.replace(/(:\d+)?@.*$/, "");
|
||||||
|
const groupId = chat.id._serialized; // < fonte única de verdade
|
||||||
|
|
||||||
if (tokens[1] === "criar") {
|
if (tokens[1] === "criar") {
|
||||||
await gerarSticker(msg, chatId);
|
await gerarSticker(msg, groupId);
|
||||||
} else {
|
} else {
|
||||||
if (stickerSessions.has(chatId)) {
|
if (stickerSessions.has(groupId)) {
|
||||||
return msg.reply("Já existe uma sessão ativa.");
|
return msg.reply(botMsg(
|
||||||
|
"⚠️ Já existe uma sessão aberta.\n\n" +
|
||||||
|
"Envie as mídias e depois use `!figurinha criar`.\n" +
|
||||||
|
"Ou aguarde 2 minutos para a sessão expirar."
|
||||||
|
));
|
||||||
}
|
}
|
||||||
|
iniciarSessao(groupId, author, msg);
|
||||||
iniciarSessao(chatId, author);
|
await msg.reply(botMsg(
|
||||||
|
`✅ Sessão iniciada por *${name}*!\n\n` + help
|
||||||
await msg.reply(
|
));
|
||||||
`Sessão de figurinha iniciada por @${author.split("@")[0]}. Envie no máximo 10 imagens, quando estiver pronto mande \`!figurinha criar\``,
|
|
||||||
null,
|
|
||||||
{ mentions: [author] }
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
|
||||||
case "!adivinhação":
|
case "!adivinhação":
|
||||||
if (!tokens[1]) {
|
if (!tokens[1]) {
|
||||||
await chat.sendMessage(botMsg("`!adivinhação começar`\n`!adivinhação parar`"));
|
await chat.sendMessage(botMsg(
|
||||||
|
"🎮 *Jogo de adivinhação:*\n\n" +
|
||||||
|
"`!adivinhação começar` — inicia o jogo\n" +
|
||||||
|
"`!adivinhação parar` — encerra o jogo"
|
||||||
|
));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (tokens[1] === "começar") {
|
if (tokens[1] === "começar") {
|
||||||
iniciarJogo();
|
iniciarJogo();
|
||||||
await chat.sendMessage(botMsg("Jogo iniciado! Tente adivinhar o número de 1 a 100."));
|
await chat.sendMessage(botMsg(
|
||||||
|
"🎮 *Jogo iniciado!*\n\n" +
|
||||||
|
"Estou pensando em um número de 1 a 100.\n" +
|
||||||
|
"Tente adivinhar! 🤔"
|
||||||
|
));
|
||||||
log.ok("jogo iniciado");
|
log.ok("jogo iniciado");
|
||||||
} else if (tokens[1] === "parar") {
|
} else if (tokens[1] === "parar") {
|
||||||
pararJogo();
|
pararJogo();
|
||||||
await chat.sendMessage(botMsg("Jogo parado."));
|
await chat.sendMessage(botMsg("🛑 Jogo encerrado."));
|
||||||
log.ok("jogo parado");
|
log.ok("jogo parado");
|
||||||
} else {
|
} else {
|
||||||
|
await chat.sendMessage(botMsg(
|
||||||
|
`❌ Subcomando *${tokens[1]}* não existe.\n\n` +
|
||||||
|
"Use `!adivinhação começar` ou `!adivinhação parar`."
|
||||||
|
));
|
||||||
log.warn("!adivinhação — subcomando desconhecido:", tokens[1]);
|
log.warn("!adivinhação — subcomando desconhecido:", tokens[1]);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "!info":
|
|
||||||
if (!tokens[1]) {
|
|
||||||
await chat.sendMessage(botMsg("Use:\n`!info <comando>`"));
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
processarInfo(tokens[1], chat);
|
|
||||||
log.ok("info →", tokens[1]);
|
|
||||||
break;
|
|
||||||
|
|
||||||
case "!obrigado":
|
case "!obrigado":
|
||||||
case "!valeu":
|
case "!valeu":
|
||||||
case "!brigado":
|
case "!brigado":
|
||||||
await msg.reply(botMsg("Por nada!"));
|
await msg.reply(botMsg("😊 Por nada!"));
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case "a":
|
case "a":
|
||||||
@@ -124,6 +130,9 @@ export async function processarComando(msg, chat, chatId) {
|
|||||||
}
|
}
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
log.error("Falha em", cmd, "—", err.message);
|
log.error("Falha em", cmd, "—", err.message);
|
||||||
await chat.sendMessage(botMsg("Erro:\n`" + err.message + "`"));
|
await chat.sendMessage(botMsg(
|
||||||
|
"❌ Algo deu errado ao executar esse comando.\n" +
|
||||||
|
"Tente novamente em instantes."
|
||||||
|
));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -7,8 +7,9 @@ const so = os.platform();
|
|||||||
export async function get_audio(url, id) {
|
export async function get_audio(url, id) {
|
||||||
const video = await get_video(url, id);
|
const video = await get_video(url, id);
|
||||||
const output = `downloads/${id}.mp3`;
|
const output = `downloads/${id}.mp3`;
|
||||||
|
|
||||||
const cmd = so === "win32" ? ".\\bin\\ffmpeg.exe" : "./bin/ffmpeg";
|
const cmd = so === "win32" ? ".\\bin\\ffmpeg.exe" : "./bin/ffmpeg";
|
||||||
const args = ['-i', video, '-vn', '-acodec', 'libmp3lame', '-q:a', '2', output];
|
const args = ["-i", video, "-vn", "-acodec", "libmp3lame", "-q:a", "2", output];
|
||||||
|
|
||||||
await runCmd(cmd, args);
|
await runCmd(cmd, args);
|
||||||
return output;
|
return output;
|
||||||
@@ -17,8 +18,17 @@ export async function get_audio(url, id) {
|
|||||||
async function runCmd(cmd, args) {
|
async function runCmd(cmd, args) {
|
||||||
return new Promise((resolve, reject) => {
|
return new Promise((resolve, reject) => {
|
||||||
const proc = spawn(cmd, args);
|
const proc = spawn(cmd, args);
|
||||||
|
|
||||||
proc.stdout.on("data", data => console.log("[cmd]", data.toString()));
|
proc.stdout.on("data", data => console.log("[cmd]", data.toString()));
|
||||||
proc.stderr.on("data", data => console.error("[cmd ERR]", data.toString()));
|
proc.stderr.on("data", data => console.error("[cmd ERR]", data.toString()));
|
||||||
proc.on("close", code => code === 0 ? resolve() : reject(new Error("Processo saiu com código "+code)));
|
|
||||||
|
proc.on("close", code => {
|
||||||
|
if (code !== 0) {
|
||||||
|
return reject(new Error(
|
||||||
|
"Não foi possível converter o áudio. Tente novamente com outro link."
|
||||||
|
));
|
||||||
|
}
|
||||||
|
resolve();
|
||||||
|
});
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@@ -1,12 +1,13 @@
|
|||||||
import { get_video } from "./video.js";
|
import { get_video } from "./video.js";
|
||||||
import { get_audio } from "./audio.js";
|
import { get_audio } from "./audio.js";
|
||||||
import pkg from "whatsapp-web.js";
|
import pkg from "whatsapp-web.js";
|
||||||
const { MessageMedia } = pkg;
|
|
||||||
import fs from "fs";
|
import fs from "fs";
|
||||||
import { botMsg } from "../utils/botMsg.js";
|
import { botMsg } from "../utils/botMsg.js";
|
||||||
import { emptyFolder } from "../utils/file.js";
|
import { emptyFolder } from "../utils/file.js";
|
||||||
import client from "../client/whatsappClient.js";
|
import client from "../client/whatsappClient.js";
|
||||||
|
|
||||||
|
const { MessageMedia } = pkg;
|
||||||
|
|
||||||
let downloadQueue = [];
|
let downloadQueue = [];
|
||||||
let processingQueue = false;
|
let processingQueue = false;
|
||||||
|
|
||||||
@@ -17,26 +18,36 @@ export function enqueueDownload(type, url, msg, chatId) {
|
|||||||
|
|
||||||
async function processQueue() {
|
async function processQueue() {
|
||||||
processingQueue = true;
|
processingQueue = true;
|
||||||
|
|
||||||
while (downloadQueue.length) {
|
while (downloadQueue.length) {
|
||||||
const job = downloadQueue.shift();
|
const job = downloadQueue.shift();
|
||||||
try {
|
const label = job.type === "video" ? "vídeo" : "áudio";
|
||||||
let path;
|
|
||||||
if (job.type === "video") path = await get_video(job.url, job.msg.id._serialized);
|
|
||||||
else path = await get_audio(job.url, job.msg.id._serialized);
|
|
||||||
|
|
||||||
const file = fs.readFileSync(path);
|
try {
|
||||||
|
const filePath = job.type === "video"
|
||||||
|
? await get_video(job.url, job.msg.id._serialized)
|
||||||
|
: await get_audio(job.url, job.msg.id._serialized);
|
||||||
|
|
||||||
|
const file = fs.readFileSync(filePath);
|
||||||
const media = new MessageMedia(
|
const media = new MessageMedia(
|
||||||
job.type === "video" ? "video/mp4" : "audio/mpeg",
|
job.type === "video" ? "video/mp4" : "audio/mpeg",
|
||||||
file.toString("base64"),
|
file.toString("base64"),
|
||||||
path.split("/").pop()
|
filePath.split("/").pop()
|
||||||
);
|
);
|
||||||
|
|
||||||
await client.sendMessage(job.chatId, media);
|
await client.sendMessage(job.chatId, media);
|
||||||
fs.unlinkSync(path);
|
fs.unlinkSync(filePath);
|
||||||
emptyFolder("downloads");
|
emptyFolder("downloads");
|
||||||
|
|
||||||
} catch (err) {
|
} catch (err) {
|
||||||
await client.sendMessage(job.chatId, botMsg(`❌ Erro ao baixar ${job.type}\n\`${err.message}\``));
|
console.error(`[queue] Erro ao baixar ${label}:`, err.message);
|
||||||
|
await job.msg.reply(botMsg(
|
||||||
|
`❌ Não consegui baixar o ${label}.\n\n` +
|
||||||
|
"Verifique se o link é válido e tente novamente.\n" +
|
||||||
|
"Se o problema persistir, o conteúdo pode estar indisponível ou protegido."
|
||||||
|
));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
processingQueue = false;
|
processingQueue = false;
|
||||||
}
|
}
|
||||||
@@ -6,25 +6,24 @@ import os from "os";
|
|||||||
const platform = os.platform();
|
const platform = os.platform();
|
||||||
|
|
||||||
export async function get_video(url, id) {
|
export async function get_video(url, id) {
|
||||||
// garante que a pasta exista
|
|
||||||
const downloadsDir = path.resolve("downloads");
|
const downloadsDir = path.resolve("downloads");
|
||||||
fs.mkdirSync(downloadsDir, { recursive: true });
|
fs.mkdirSync(downloadsDir, { recursive: true });
|
||||||
|
|
||||||
const cmd = platform === "win32" ? ".\\bin\\yt-dlp.exe" : "./bin/yt-dlp";
|
const cmd = platform === "win32" ? ".\\bin\\yt-dlp.exe" : "./bin/yt-dlp";
|
||||||
const args = [
|
const args = [
|
||||||
'--extractor-args', 'youtube:player_client=android',
|
"--extractor-args", "youtube:player_client=android",
|
||||||
'-f', 'bv+ba/best',
|
"-f", "bv+ba/best",
|
||||||
'--print', 'after_move:filepath',
|
"--print", "after_move:filepath",
|
||||||
'--output', path.join(downloadsDir, `${id}.%(ext)s`),
|
"--output", path.join(downloadsDir, `${id}.%(ext)s`),
|
||||||
'--cookies', 'cookies.txt',
|
"--cookies", "cookies.txt",
|
||||||
'--add-header', 'User-Agent:Mozilla/5.0',
|
"--add-header", "User-Agent:Mozilla/5.0",
|
||||||
'--add-header', 'Referer:https://www.youtube.com/',
|
"--add-header", "Referer:https://www.youtube.com/",
|
||||||
'--retries', '4',
|
"--retries", "4",
|
||||||
'--fragment-retries', '5',
|
"--fragment-retries", "5",
|
||||||
'--socket-timeout', '15',
|
"--socket-timeout", "15",
|
||||||
'--sleep-interval', '1', '--max-sleep-interval', '4',
|
"--sleep-interval", "1", "--max-sleep-interval", "4",
|
||||||
'--no-playlist',
|
"--no-playlist",
|
||||||
url
|
url,
|
||||||
];
|
];
|
||||||
|
|
||||||
return await runCmd(cmd, args);
|
return await runCmd(cmd, args);
|
||||||
@@ -39,14 +38,19 @@ async function runCmd(cmd, args) {
|
|||||||
proc.stderr.on("data", data => console.error("[yt-dlp ERR]", data.toString()));
|
proc.stderr.on("data", data => console.error("[yt-dlp ERR]", data.toString()));
|
||||||
|
|
||||||
proc.on("close", code => {
|
proc.on("close", code => {
|
||||||
if (code !== 0) return reject(new Error("yt-dlp saiu com código " + code));
|
if (code !== 0) {
|
||||||
|
return reject(new Error(
|
||||||
|
"Não foi possível baixar o vídeo. Verifique se o link é válido e tente novamente."
|
||||||
|
));
|
||||||
|
}
|
||||||
|
|
||||||
// Pega a última linha, que é o caminho final do arquivo
|
|
||||||
const lines = stdout.trim().split("\n").filter(l => l.trim());
|
const lines = stdout.trim().split("\n").filter(l => l.trim());
|
||||||
const filepath = lines[lines.length - 1];
|
const filepath = lines[lines.length - 1];
|
||||||
|
|
||||||
if (!fs.existsSync(filepath)) {
|
if (!fs.existsSync(filepath)) {
|
||||||
return reject(new Error("Arquivo não encontrado: " + filepath));
|
return reject(new Error(
|
||||||
|
"O download foi concluído, mas o arquivo não foi encontrado. Tente novamente."
|
||||||
|
));
|
||||||
}
|
}
|
||||||
|
|
||||||
resolve(filepath);
|
resolve(filepath);
|
||||||
|
|||||||
@@ -3,7 +3,7 @@ import { botMsg } from "../utils/botMsg.js";
|
|||||||
let jogoAtivo = null;
|
let jogoAtivo = null;
|
||||||
|
|
||||||
export function iniciarJogo() {
|
export function iniciarJogo() {
|
||||||
jogoAtivo = Math.floor(Math.random()*100)+1;
|
jogoAtivo = Math.floor(Math.random() * 100) + 1;
|
||||||
return jogoAtivo;
|
return jogoAtivo;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -18,12 +18,18 @@ export async function processarJogo(msg, chat) {
|
|||||||
if (!/^\d+$/.test(tentativa)) return;
|
if (!/^\d+$/.test(tentativa)) return;
|
||||||
|
|
||||||
const num = parseInt(tentativa);
|
const num = parseInt(tentativa);
|
||||||
|
|
||||||
if (num === jogoAtivo) {
|
if (num === jogoAtivo) {
|
||||||
await msg.reply(botMsg(`Acertou! Número: ${jogoAtivo}`));
|
await msg.reply(botMsg(
|
||||||
|
`🎉 *Acertou!* O número era ${jogoAtivo}!\n\n` +
|
||||||
|
"Use `!adivinhação começar` para jogar de novo."
|
||||||
|
));
|
||||||
pararJogo();
|
pararJogo();
|
||||||
|
} else if (num < 1 || num > 100) {
|
||||||
|
await msg.reply(botMsg("⚠️ Digite um número entre 1 e 100."));
|
||||||
} else if (num > jogoAtivo) {
|
} else if (num > jogoAtivo) {
|
||||||
await chat.sendMessage(botMsg("Menor."));
|
await chat.sendMessage(botMsg("📉 Tente um número *menor*!"));
|
||||||
} else {
|
} else {
|
||||||
await chat.sendMessage(botMsg("Maior."));
|
await chat.sendMessage(botMsg("📈 Tente um número *maior*!"));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -55,7 +55,7 @@ const logger = {
|
|||||||
: `${c.bold}${chatName}${c.reset} ${c.dim}(privado)${c.reset}`;
|
: `${c.bold}${chatName}${c.reset} ${c.dim}(privado)${c.reset}`;
|
||||||
|
|
||||||
const bodyPreview = body?.trim()
|
const bodyPreview = body?.trim()
|
||||||
? `${isCommand ? c.yellow : c.green}"${body.length > 80 ? body.slice(0, 80) + "…" : body}"${c.reset}`
|
? `${isCommand ? c.yellow : c.green}"${body.length > 200 ? body.slice(0, 200) + "..." : body}"${c.reset}`
|
||||||
: `${c.dim}<${typeLabel}>${c.reset}`;
|
: `${c.dim}<${typeLabel}>${c.reset}`;
|
||||||
|
|
||||||
// Resolve reply
|
// Resolve reply
|
||||||
@@ -70,7 +70,7 @@ const logger = {
|
|||||||
quotedName = quotedContact?.pushname || quotedContact?.formattedName || quotedNumber;
|
quotedName = quotedContact?.pushname || quotedContact?.formattedName || quotedNumber;
|
||||||
} catch {}
|
} catch {}
|
||||||
const quotedPreview = quoted.body?.trim()
|
const quotedPreview = quoted.body?.trim()
|
||||||
? `"${quoted.body.length > 60 ? quoted.body.slice(0, 60) + "…" : quoted.body}"`
|
? `"${quoted.body.length > 80 ? quoted.body.slice(0, 80) + "…" : quoted.body}"`
|
||||||
: `<${quoted.type}>`;
|
: `<${quoted.type}>`;
|
||||||
replyLine =
|
replyLine =
|
||||||
`\n${c.gray} ↩ Para: ${c.reset}${c.white}${quotedName}${c.reset} ${c.dim}+${quotedNumber}${c.reset}` +
|
`\n${c.gray} ↩ Para: ${c.reset}${c.white}${quotedName}${c.reset} ${c.dim}+${quotedNumber}${c.reset}` +
|
||||||
|
|||||||
@@ -1,4 +1,6 @@
|
|||||||
// get_id.js
|
// get_id.js
|
||||||
|
import { CLIENT_ID } from "../config.js";
|
||||||
|
|
||||||
|
|
||||||
const arg = process.argv[2]; // argumento passado no node
|
const arg = process.argv[2]; // argumento passado no node
|
||||||
if (!arg) {
|
if (!arg) {
|
||||||
@@ -12,8 +14,6 @@ import pkg from 'whatsapp-web.js';
|
|||||||
const { Client, LocalAuth } = pkg;
|
const { Client, LocalAuth } = pkg;
|
||||||
import qrcode from 'qrcode-terminal';
|
import qrcode from 'qrcode-terminal';
|
||||||
|
|
||||||
const CLIENT_ID = "bot_permanente"; // sempre o mesmo
|
|
||||||
|
|
||||||
const client = new Client({
|
const client = new Client({
|
||||||
authStrategy: new LocalAuth({ clientId: CLIENT_ID }),
|
authStrategy: new LocalAuth({ clientId: CLIENT_ID }),
|
||||||
puppeteer: { headless: true }
|
puppeteer: { headless: true }
|
||||||
@@ -24,10 +24,10 @@ client.on('qr', qr => {
|
|||||||
qrcode.generate(qr, { small: true });
|
qrcode.generate(qr, { small: true });
|
||||||
});
|
});
|
||||||
|
|
||||||
client.on('ready', async () => {
|
client.on('change_state', async state => {
|
||||||
console.log("[WPP] Conectado");
|
console.log("[WPP] Conectado");
|
||||||
|
|
||||||
const chats = await client.getChats(); // <- precisa do await
|
const chats = await client.getChats();
|
||||||
|
|
||||||
let filtered = [];
|
let filtered = [];
|
||||||
|
|
||||||
@@ -40,18 +40,14 @@ client.on('ready', async () => {
|
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filtered = chats.filter(c => (c.name || c.id.user).toLowerCase().includes(search));
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filtered = chats.filter(c => (c.name || c.id.user).toLowerCase().includes(search));
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}
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}
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if (filtered.length === 0) {
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console.log("Nenhum chat encontrado com esse filtro.");
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} else {
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console.log(`Encontrados ${filtered.length} chats:`);
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filtered.forEach(c => {
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filtered.forEach(c => {
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console.log("================================");
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console.log("================================");
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console.log("NAME:", c.name || c.id.user);
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console.log("NAME:", c.name || c.id.user);
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console.log("ID:", c.id._serialized);
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console.log("ID:", c.id._serialized);
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console.log("GROUP:", c.isGroup);
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console.log("GROUP:", c.isGroup);
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});
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});
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}
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await client.destroy();
|
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process.exit(0);
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process.exit(0);
|
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});
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});
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||||||
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|||||||
Reference in New Issue
Block a user