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1
.gitignore
vendored
1
.gitignore
vendored
@@ -6,4 +6,3 @@ src/node_modules/
|
||||
node_modules/
|
||||
cookies.txt
|
||||
bin/
|
||||
mychats.txt
|
||||
695
LICENSE
695
LICENSE
@@ -1,674 +1,21 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
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computer or modifying a private copy. Propagation includes copying,
|
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distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
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|
||||
1. Source Code.
|
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|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
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||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2026 SyntaxError!
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
|
||||
@@ -4,7 +4,7 @@ Criei esse bot para servir um grupo de amigos. Meu foco não é fazer ele funcio
|
||||
|
||||
Ele é 100% local e gratuito, sem necessidade de APIs burocraticas. Usufrui da biblioteca `whatsapp-web.js`, que permite bastante coisa mesmo sem a API oficial.
|
||||
|
||||
Você consegue totalmente clonar esse repoistório e rodar seu próprio ManyBot. A licenca GPLv3 permite que você modifique o que quiser e faça seu próprio bot, mas se for publicar, deve ser open source assim como o ManyBot original.
|
||||
Você consegue totalmente clonar esse repoistório e rodar seu próprio ManyBot. A licenca MIT permite que você modifique o que quiser e faça seu próprio bot.
|
||||
|
||||
Algumas funcionalidades desse bot inclui:
|
||||
- Funciona em multiplos chats em apenas uma única sessão
|
||||
|
||||
14
deploy.sh
14
deploy.sh
@@ -24,6 +24,13 @@ EOF
|
||||
# mudar para a branch
|
||||
git checkout $BRANCH || { echo "Error ao change to $BRANCH"; exit 1; }
|
||||
|
||||
# adicionar alterações e commit
|
||||
git add .
|
||||
git commit -m "$COMMIT_MSG"
|
||||
|
||||
# push
|
||||
git push origin $BRANCH
|
||||
|
||||
# se for master, atualizar versão
|
||||
if [ "$BRANCH" == "master" ] && [ -n "$VERSION" ]; then
|
||||
echo "Updating version to $VERSION"
|
||||
@@ -34,11 +41,4 @@ if [ "$BRANCH" == "master" ] && [ -n "$VERSION" ]; then
|
||||
git push origin $VERSION
|
||||
fi
|
||||
|
||||
# adicionar alterações e commit
|
||||
git add .
|
||||
git commit -m "$COMMIT_MSG"
|
||||
|
||||
# push
|
||||
git push origin $BRANCH
|
||||
|
||||
echo "Deploy completed."
|
||||
4
package-lock.json
generated
4
package-lock.json
generated
@@ -1,12 +1,12 @@
|
||||
{
|
||||
"name": "whatsapp-bot",
|
||||
"version": "2.3.1",
|
||||
"version": "2.0.0",
|
||||
"lockfileVersion": 3,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"name": "whatsapp-bot",
|
||||
"version": "2.3.1",
|
||||
"version": "2.0.0",
|
||||
"dependencies": {
|
||||
"node-addon-api": "^7",
|
||||
"node-gyp": "^12.2.0",
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
{
|
||||
"name": "manybot",
|
||||
"version": "2.3.1",
|
||||
"name": "whatsapp-bot",
|
||||
"version": "2.0.0",
|
||||
"type": "module",
|
||||
"dependencies": {
|
||||
"node-addon-api": "^7",
|
||||
|
||||
@@ -1,48 +0,0 @@
|
||||
import { c } from "../logger/formatter.js";
|
||||
|
||||
export function printBanner() {
|
||||
|
||||
const banner = [
|
||||
` _____ _____ _ `,
|
||||
` | |___ ___ _ _| __ |___| |_ `,
|
||||
` | | | | . | | | | __ -| . | _|`,
|
||||
` |_|_|_|__,|_|_|_ |_____|___|_| `,
|
||||
` |___| `
|
||||
];
|
||||
|
||||
const pony = [
|
||||
` ⠴⢮⠭⠍⠉⠉⠒⠤⣀`,
|
||||
` ⢀⢊ ⢱⠊⠑⡀`,
|
||||
` ⠋⡎ ⣀⡠⠤⠠⠖⠋⢉⠉ ⡄⢸`,
|
||||
` ⣘⡠⠊⣩⡅ ⣴⡟⣯⠙⣊ ⢁⠜`,
|
||||
` ⣿⡇⢸⣿⣷⡿⢀⠇⢀⢎`,
|
||||
` ⠰⡉ ⠈⠛⠛⠋⠁⢀⠜ ⢂`,
|
||||
` ⠈⠒⠒⡲⠂⣠⣔⠁ ⡇ ⢀⡴⣾⣛⡛⠻⣦`,
|
||||
` ⢠⠃ ⢠⠞ ⡸⠉⠲⣿⠿⢿⣿⣿⣷⡌⢷`,
|
||||
` ⢀⠔⠂⢼ ⡎⡔⡄⠰⠃ ⢣ ⢻⣿⣿⣿⠘⣷`,
|
||||
` ⡐⠁ ⠸⡀ ⠏ ⠈⠃ ⢸ ⣿⣿⣿⡇⣿⡇`,
|
||||
` ⡇ ⡎⠉⠉⢳ ⡤⠤⡤⠲⡀ ⢇ ⣿⣿⣿⣇⣿⣷`,
|
||||
` ⡇ ⡠⠃ ⡸ ⡇ ⡇ ⢱⡀ ⢣ ⣿⣿⣿⣿⣿⡄`,
|
||||
` ⠑⠊ ⢰ ⠇ ⢸ ⡇⡇ ⡇ ⢳⣿⣿⣿⣿⡇`,
|
||||
` ⢠⠃ ⡸ ⡎ ⡜⡇ ⡇ ⠻⡏⠻⣿⣿⣄`,
|
||||
` ⣔⣁⣀⣀⡠⠁ ⠈⠉⠉⠁⣎⣀⣀⣀⡸`
|
||||
];
|
||||
|
||||
|
||||
|
||||
console.log(`${c.blue}${c.bold}`);
|
||||
|
||||
const max = Math.max(banner.length, pony.length);
|
||||
|
||||
for (let i = 0; i < max; i++) {
|
||||
const left = banner[i] || " ".repeat(banner[0].length);
|
||||
const right = pony[i] || "";
|
||||
console.log(left + " " + right);
|
||||
}
|
||||
|
||||
console.log();
|
||||
console.log(` website : ${c.reset}${c.cyan}www.mlplovers.com.br/manybot${c.reset}`);
|
||||
console.log(` repo : ${c.reset}${c.cyan}github.com/synt-xerror/manybot${c.reset}`);
|
||||
console.log();
|
||||
}
|
||||
|
||||
@@ -1,25 +0,0 @@
|
||||
import os from "os";
|
||||
|
||||
/**
|
||||
* Detecta se o processo está rodando dentro do Termux.
|
||||
*/
|
||||
export const isTermux =
|
||||
(os.platform() === "linux" || os.platform() === "android") &&
|
||||
process.env.PREFIX?.startsWith("/data/data/com.termux");
|
||||
|
||||
/**
|
||||
* Retorna a config de Puppeteer adequada ao ambiente.
|
||||
* @returns {import("puppeteer").LaunchOptions}
|
||||
*/
|
||||
export function resolvePuppeteerConfig() {
|
||||
if (!isTermux) return {};
|
||||
|
||||
return {
|
||||
executablePath: "/data/data/com.termux/files/usr/bin/chromium-browser",
|
||||
args: [
|
||||
"--headless=new", "--no-sandbox", "--disable-setuid-sandbox",
|
||||
"--disable-dev-shm-usage", "--disable-gpu", "--single-process",
|
||||
"--no-zygote", "--disable-software-rasterizer",
|
||||
],
|
||||
};
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
import qrcode from "qrcode-terminal";
|
||||
import path from "path";
|
||||
import { logger } from "../logger/logger.js";
|
||||
import { isTermux } from "./environment.js";
|
||||
|
||||
const QR_PATH = path.resolve("qr.png");
|
||||
|
||||
/**
|
||||
* Exibe ou salva o QR Code conforme o ambiente.
|
||||
* @param {string} qr — string bruta do evento "qr"
|
||||
*/
|
||||
export async function handleQR(qr) {
|
||||
if (isTermux) {
|
||||
try {
|
||||
await QRCode.toFile(QR_PATH, qr, { width: 400 });
|
||||
logger.info(`QR Code salvo em: ${QR_PATH}`);
|
||||
logger.info(`Abra com: termux-open qr.png`);
|
||||
} catch (err) {
|
||||
logger.error("Falha ao salvar QR Code:", err.message);
|
||||
}
|
||||
} else {
|
||||
logger.info("Escaneie o QR Code abaixo:");
|
||||
qrcode.generate(qr, { small: true });
|
||||
}
|
||||
}
|
||||
@@ -1,39 +1,100 @@
|
||||
import pkg from "whatsapp-web.js";
|
||||
import qrcode from "qrcode-terminal";
|
||||
import { exec } from "child_process";
|
||||
import { CLIENT_ID } from "../config.js";
|
||||
import { logger } from "../logger/logger.js";
|
||||
import { isTermux, resolvePuppeteerConfig } from "./environment.js";
|
||||
import { handleQR } from "./qrHandler.js";
|
||||
import { printBanner } from "./banner.js";
|
||||
import os from "os";
|
||||
|
||||
export const { Client, LocalAuth, MessageMedia } = pkg;
|
||||
|
||||
// ── Logger ──────────────────────────────────────────────────
|
||||
const c = {
|
||||
reset: "\x1b[0m", bold: "\x1b[1m", dim: "\x1b[2m",
|
||||
green: "\x1b[32m", yellow: "\x1b[33m", cyan: "\x1b[36m",
|
||||
red: "\x1b[31m", gray: "\x1b[90m", white: "\x1b[37m",
|
||||
blue: "\x1b[34m", magenta: "\x1b[35m",
|
||||
};
|
||||
|
||||
const now = () =>
|
||||
new Date().toLocaleString("pt-BR", { dateStyle: "short", timeStyle: "short" });
|
||||
|
||||
export const logger = {
|
||||
info: (...a) => console.log(`${c.gray}${now()}${c.reset} ℹ️ `, ...a),
|
||||
success: (...a) => console.log(`${c.gray}${now()}${c.reset} ${c.green}✅${c.reset}`, ...a),
|
||||
warn: (...a) => console.log(`${c.gray}${now()}${c.reset} ${c.yellow}⚠️ ${c.reset}`, ...a),
|
||||
error: (...a) => console.log(`${c.gray}${now()}${c.reset} ${c.red}❌${c.reset}`, ...a),
|
||||
bot: (...a) => console.log(`${c.gray}${now()}${c.reset} ${c.magenta}🤖${c.reset}`, ...a),
|
||||
};
|
||||
|
||||
// ── Banner ───────────────────────────────────────────────────
|
||||
function printBanner() {
|
||||
console.log(`${c.blue}${c.bold}`);
|
||||
console.log(` _____ _____ _ `);
|
||||
console.log(`| |___ ___ _ _| __ |___| |_ `);
|
||||
console.log(`| | | | .'| | | | __ -| . | _|`);
|
||||
console.log(`|_|_|_|__,|_|_|_ |_____|___|_| `);
|
||||
console.log(` |___| `);
|
||||
console.log();
|
||||
console.log(` website : ${c.reset}${c.cyan}www.mlplovers.com.br/manybot${c.reset}`);
|
||||
console.log(` repo : ${c.reset}${c.cyan}github.com/synt-xerror/manybot${c.reset}`);
|
||||
console.log();
|
||||
console.log(` ${c.bold}✨ A Amizade é Mágica!${c.reset}`);
|
||||
console.log();
|
||||
}
|
||||
|
||||
// ── Ambiente ─────────────────────────────────────────────────
|
||||
const isTermux =
|
||||
(os.platform() === "linux" || os.platform() === "android") &&
|
||||
process.env.PREFIX?.startsWith("/data/data/com.termux");
|
||||
|
||||
logger.info(isTermux
|
||||
? "Ambiente: Termux — usando Chromium do sistema"
|
||||
: `Ambiente: ${process.platform} — usando Puppeteer padrão`
|
||||
? `Ambiente: ${c.yellow}${c.bold}Termux${c.reset} — usando Chromium do sistema`
|
||||
: `Ambiente: ${c.blue}${c.bold}${os.platform()}${c.reset} — usando Puppeteer padrão`
|
||||
);
|
||||
|
||||
// ── Instância ─────────────────────────────────────────────────
|
||||
const puppeteerConfig = isTermux
|
||||
? {
|
||||
executablePath: "/data/data/com.termux/files/usr/bin/chromium-browser",
|
||||
args: [
|
||||
"--headless=new", "--no-sandbox", "--disable-setuid-sandbox",
|
||||
"--disable-dev-shm-usage", "--disable-gpu", "--single-process",
|
||||
"--no-zygote", "--disable-software-rasterizer",
|
||||
],
|
||||
}
|
||||
: {};
|
||||
|
||||
// ── Cliente ──────────────────────────────────────────────────
|
||||
export const client = new Client({
|
||||
authStrategy: new LocalAuth({ clientId: CLIENT_ID }),
|
||||
puppeteer: { headless: true, ...resolvePuppeteerConfig() },
|
||||
puppeteer: { headless: true, ...puppeteerConfig },
|
||||
});
|
||||
|
||||
// ── Eventos ───────────────────────────────────────────────────
|
||||
client.on("qr", handleQR);
|
||||
client.on("qr", async qr => {
|
||||
if (isTermux) {
|
||||
try {
|
||||
await QRCode.toFile(QR_PATH, qr, { width: 400 });
|
||||
logger.bot(`QR Code salvo em: ${c.cyan}${c.bold}${QR_PATH}${c.reset}`);
|
||||
logger.bot(`Abra com: ${c.yellow}termux-open qr.png${c.reset}`);
|
||||
} catch (err) {
|
||||
logger.error("Falha ao salvar QR Code:", err.message);
|
||||
}
|
||||
} else {
|
||||
logger.bot(`Escaneie o ${c.yellow}${c.bold}QR Code${c.reset} abaixo:`);
|
||||
qrcode.generate(qr, { small: true });
|
||||
}
|
||||
});
|
||||
|
||||
client.on("ready", () => {
|
||||
console.log("READY DISPAROU"); // temporário
|
||||
exec("clear");
|
||||
printBanner();
|
||||
logger.success("WhatsApp conectado e pronto!");
|
||||
logger.info(`Client ID: ${CLIENT_ID}`);
|
||||
logger.success(`${c.green}${c.bold}WhatsApp conectado e pronto!${c.reset}`);
|
||||
logger.info(`Client ID: ${c.cyan}${CLIENT_ID}${c.reset}`);
|
||||
});
|
||||
|
||||
client.on("disconnected", (reason) => {
|
||||
logger.warn(`Desconectado — motivo: ${reason}`);
|
||||
logger.info("Reconectando em 5s...");
|
||||
client.on("disconnected", reason => {
|
||||
logger.warn(`Desconectado — motivo: ${c.yellow}${reason}${c.reset}`);
|
||||
logger.info(`Reconectando em ${c.cyan}5s${c.reset}...`);
|
||||
setTimeout(() => {
|
||||
logger.info("Reinicializando cliente...");
|
||||
logger.bot("Reinicializando cliente...");
|
||||
client.initialize();
|
||||
}, 5000);
|
||||
});
|
||||
|
||||
256
src/commands/figurinha.js
Normal file
256
src/commands/figurinha.js
Normal file
@@ -0,0 +1,256 @@
|
||||
import fs from "fs";
|
||||
import path from "path";
|
||||
import os from "os";
|
||||
import { execFile } from "child_process";
|
||||
import { promisify } from "util";
|
||||
|
||||
import pkg from "whatsapp-web.js";
|
||||
import { createSticker } from "wa-sticker-formatter";
|
||||
|
||||
import { client } from "../client/whatsappClient.js";
|
||||
import { botMsg } from "../utils/botMsg.js";
|
||||
import { emptyFolder } from "../utils/file.js";
|
||||
import { stickerSessions } from "./index.js";
|
||||
|
||||
const { MessageMedia } = pkg;
|
||||
const execFileAsync = promisify(execFile);
|
||||
|
||||
const DOWNLOADS_DIR = path.resolve("downloads");
|
||||
const FFMPEG = os.platform() === "win32"
|
||||
? ".\\bin\\ffmpeg.exe"
|
||||
: "./bin/ffmpeg";
|
||||
|
||||
const MAX_STICKER_SIZE = 900 * 1024;
|
||||
const SESSION_TIMEOUT = 2 * 60 * 1000;
|
||||
const MAX_MEDIA = 10;
|
||||
|
||||
// ───────────────── Helpers ─────────────────
|
||||
|
||||
function ensureDownloadsDir() {
|
||||
if (!fs.existsSync(DOWNLOADS_DIR)) {
|
||||
fs.mkdirSync(DOWNLOADS_DIR, { recursive: true });
|
||||
}
|
||||
}
|
||||
|
||||
function cleanupFiles(...files) {
|
||||
for (const f of files) {
|
||||
if (f && fs.existsSync(f)) fs.unlinkSync(f);
|
||||
}
|
||||
}
|
||||
|
||||
// Converte vídeo/gif → GIF 512x512 com paleta preservada
|
||||
async function convertVideoToGif(inputPath, outputPath, fps = 12) {
|
||||
|
||||
const clampedFps = Math.min(fps, 12);
|
||||
|
||||
const filter = [
|
||||
`fps=${clampedFps},scale=512:512:flags=lanczos,split[s0][s1]`,
|
||||
`[s0]palettegen=max_colors=256:reserve_transparent=1[p]`,
|
||||
`[s1][p]paletteuse=dither=bayer`
|
||||
].join(";");
|
||||
|
||||
await execFileAsync(FFMPEG, [
|
||||
"-i", inputPath,
|
||||
"-filter_complex", filter, // <-- era -vf, tem que ser -filter_complex pro split funcionar
|
||||
"-loop", "0",
|
||||
"-y",
|
||||
outputPath
|
||||
]);
|
||||
}
|
||||
|
||||
// Força imagem estática para 512x512
|
||||
async function resizeToSticker(inputPath, outputPath) {
|
||||
|
||||
await execFileAsync(FFMPEG, [
|
||||
"-i", inputPath,
|
||||
"-vf", "scale=512:512:flags=lanczos", // lanczos = melhor qualidade no resize
|
||||
"-y",
|
||||
outputPath
|
||||
]);
|
||||
|
||||
}
|
||||
|
||||
async function createStickerWithFallback(stickerInputPath, isAnimated) {
|
||||
|
||||
const qualities = [80, 60, 40, 20];
|
||||
|
||||
for (const quality of qualities) {
|
||||
|
||||
const buffer = await createSticker(
|
||||
fs.readFileSync(stickerInputPath),
|
||||
{
|
||||
pack: "Criada por ManyBot\n",
|
||||
author: "\ngithub.com/synt-xerror/manybot",
|
||||
type: isAnimated ? "FULL" : "STATIC",
|
||||
categories: ["🤖"],
|
||||
quality,
|
||||
}
|
||||
);
|
||||
|
||||
if (buffer.length <= MAX_STICKER_SIZE) {
|
||||
return buffer;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
throw new Error("Não foi possível reduzir o sticker para menos de 900 KB.");
|
||||
}
|
||||
|
||||
// ───────────────── Sessão ─────────────────
|
||||
|
||||
export function iniciarSessao(chatId, author) {
|
||||
|
||||
if (stickerSessions.has(chatId)) return false;
|
||||
|
||||
const timeout = setTimeout(() => {
|
||||
|
||||
stickerSessions.delete(chatId);
|
||||
client.sendMessage(chatId, botMsg("Sessão de figurinha expirou."));
|
||||
|
||||
}, SESSION_TIMEOUT);
|
||||
|
||||
stickerSessions.set(chatId, {
|
||||
author,
|
||||
medias: [],
|
||||
timeout
|
||||
});
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
// ───────────────── Coleta de mídia ─────────────────
|
||||
|
||||
export async function coletarMidia(msg) {
|
||||
|
||||
const chat = await msg.getChat();
|
||||
const chatId = chat.id._serialized;
|
||||
|
||||
const session = stickerSessions.get(chatId);
|
||||
if (!session) return;
|
||||
|
||||
const sender = msg.author || msg.from;
|
||||
if (sender !== session.author) return;
|
||||
if (!msg.hasMedia) return;
|
||||
|
||||
const media = await msg.downloadMedia();
|
||||
if (!media) return;
|
||||
|
||||
const isGif =
|
||||
media.mimetype === "image/gif" ||
|
||||
(media.mimetype === "video/mp4" && msg._data?.isGif);
|
||||
|
||||
if (
|
||||
!media.mimetype ||
|
||||
(!media.mimetype.startsWith("image/") &&
|
||||
!media.mimetype.startsWith("video/") &&
|
||||
!isGif)
|
||||
) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (session.medias.length < MAX_MEDIA) {
|
||||
session.medias.push(media);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// ───────────────── Criar stickers ─────────────────
|
||||
|
||||
export async function gerarSticker(msg, chatId) {
|
||||
|
||||
const sender = msg.author || msg.from;
|
||||
const session = stickerSessions.get(chatId);
|
||||
|
||||
if (!session) {
|
||||
return msg.reply(botMsg("Nenhuma sessão de figurinha ativa."));
|
||||
}
|
||||
|
||||
if (session.author !== sender) {
|
||||
return msg.reply(botMsg("Apenas quem iniciou a sessão pode criar as figurinhas."));
|
||||
}
|
||||
|
||||
const medias = session.medias;
|
||||
|
||||
if (!medias.length) {
|
||||
return msg.reply(botMsg("Nenhuma imagem recebida."));
|
||||
}
|
||||
|
||||
clearTimeout(session.timeout);
|
||||
|
||||
console.log("midias:", medias.length);
|
||||
|
||||
await msg.reply(botMsg("Aguarde! Estou criando as suas figurinhas..."));
|
||||
|
||||
ensureDownloadsDir();
|
||||
|
||||
for (const media of medias) {
|
||||
try {
|
||||
const ext = media.mimetype.split("/")[1];
|
||||
const isVideo = media.mimetype.startsWith("video/");
|
||||
const isGif = media.mimetype === "image/gif";
|
||||
const isAnimated = isVideo || isGif;
|
||||
|
||||
const id = Date.now() + "-" + Math.random().toString(36).slice(2);
|
||||
const inputPath = path.join(DOWNLOADS_DIR, `${id}.${ext}`);
|
||||
const gifPath = path.join(DOWNLOADS_DIR, `${id}.gif`);
|
||||
const resizedPath = path.join(DOWNLOADS_DIR, `${id}-scaled.${ext}`);
|
||||
|
||||
fs.writeFileSync(inputPath, Buffer.from(media.data, "base64"));
|
||||
|
||||
// LOG 1 — arquivo de entrada
|
||||
const inputSize = fs.statSync(inputPath).size;
|
||||
console.log(`[1] mimetype: ${media.mimetype} | isAnimated: ${isAnimated} | inputPath: ${inputPath} | size: ${inputSize} bytes`);
|
||||
|
||||
let stickerInputPath = inputPath;
|
||||
|
||||
if (isAnimated) {
|
||||
console.log("[2] Convertendo para GIF...");
|
||||
await convertVideoToGif(inputPath, gifPath, isVideo ? 12 : 24);
|
||||
|
||||
// LOG 2 — gif gerado
|
||||
if (fs.existsSync(gifPath)) {
|
||||
console.log(`[2] GIF gerado: ${fs.statSync(gifPath).size} bytes`);
|
||||
} else {
|
||||
console.error("[2] ERRO: gifPath não foi criado pelo ffmpeg!");
|
||||
}
|
||||
|
||||
stickerInputPath = gifPath;
|
||||
} else {
|
||||
console.log("[2] Redimensionando imagem estática...");
|
||||
await resizeToSticker(inputPath, resizedPath);
|
||||
|
||||
if (fs.existsSync(resizedPath)) {
|
||||
console.log(`[2] Resized gerado: ${fs.statSync(resizedPath).size} bytes`);
|
||||
} else {
|
||||
console.error("[2] ERRO: resizedPath não foi criado!");
|
||||
}
|
||||
|
||||
stickerInputPath = resizedPath;
|
||||
}
|
||||
|
||||
// LOG 3 — antes de criar o sticker
|
||||
console.log(`[3] stickerInputPath: ${stickerInputPath} | exists: ${fs.existsSync(stickerInputPath)} | size: ${fs.existsSync(stickerInputPath) ? fs.statSync(stickerInputPath).size : "N/A"} bytes`);
|
||||
|
||||
const stickerBuffer = await createStickerWithFallback(stickerInputPath, isAnimated);
|
||||
|
||||
// LOG 4 — sticker gerado
|
||||
console.log(`[4] Sticker buffer: ${stickerBuffer.length} bytes`);
|
||||
|
||||
const stickerMedia = new MessageMedia("image/webp", stickerBuffer.toString("base64"));
|
||||
await client.sendMessage(chatId, stickerMedia, { sendMediaAsSticker: true });
|
||||
|
||||
cleanupFiles(inputPath, gifPath, resizedPath);
|
||||
|
||||
} catch (err) {
|
||||
console.error("Erro ao gerar sticker:", err);
|
||||
await msg.reply(botMsg("Erro ao gerar uma das figurinhas."));
|
||||
}
|
||||
}
|
||||
|
||||
await msg.reply(botMsg("Figurinhas geradas com sucesso!"));
|
||||
|
||||
stickerSessions.delete(chatId);
|
||||
emptyFolder("downloads");
|
||||
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
import { botMsg } from "../../utils/botMsg.js";
|
||||
|
||||
export async function cmdA(msg, _chat, _chatId, args) {
|
||||
if (!args[0]) await msg.reply(botMsg("B!"));
|
||||
}
|
||||
@@ -1,44 +0,0 @@
|
||||
import { iniciarJogo, pararJogo } from "../logic/games/adivinhacao.js";
|
||||
import { botMsg } from "../../utils/botMsg.js";
|
||||
import { logger } from "../../logger/logger.js";
|
||||
|
||||
const SUBCOMANDOS = new Map([
|
||||
["começar", async (chat) => {
|
||||
iniciarJogo(chat.id._serialized);
|
||||
await chat.sendMessage(botMsg(
|
||||
"🎮 *Jogo iniciado!*\n\n" +
|
||||
"Estou pensando em um número de 1 a 100.\n" +
|
||||
"Tente adivinhar! 🤔"
|
||||
));
|
||||
logger.done("!adivinhação", "jogo iniciado");
|
||||
}],
|
||||
["parar", async (chat) => {
|
||||
pararJogo(chat.id._serialized);
|
||||
await chat.sendMessage(botMsg("🛑 Jogo encerrado."));
|
||||
logger.done("!adivinhação", "jogo parado");
|
||||
}],
|
||||
]);
|
||||
|
||||
export async function cmdAdivinhacao(msg, chat, _chatId, args) {
|
||||
if (!args[0]) {
|
||||
await chat.sendMessage(botMsg(
|
||||
"🎮 *Jogo de adivinhação:*\n\n" +
|
||||
"`!adivinhação começar` — inicia o jogo\n" +
|
||||
"`!adivinhação parar` — encerra o jogo"
|
||||
));
|
||||
return;
|
||||
}
|
||||
|
||||
const subcomando = SUBCOMANDOS.get(args[0]);
|
||||
|
||||
if (!subcomando) {
|
||||
await chat.sendMessage(botMsg(
|
||||
`❌ Subcomando *${args[0]}* não existe.\n\n` +
|
||||
"Use `!adivinhação começar` ou `!adivinhação parar`."
|
||||
));
|
||||
logger.warn(`!adivinhação — subcomando desconhecido: ${args[0]}`);
|
||||
return;
|
||||
}
|
||||
|
||||
await subcomando(chat);
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
import { enqueueDownload } from "../../download/queue.js";
|
||||
import { botMsg } from "../../utils/botMsg.js";
|
||||
import { logger } from "../../logger/logger.js";
|
||||
|
||||
export async function cmdAudio(msg, chat, chatId, args) {
|
||||
if (!args[0]) {
|
||||
await msg.reply(botMsg("❌ Você precisa informar um link.\n\nExemplo: `!audio https://youtube.com/...`"));
|
||||
logger.warn("!audio sem link");
|
||||
return;
|
||||
}
|
||||
|
||||
await msg.reply(botMsg("⏳ Baixando o áudio, aguarde..."));
|
||||
enqueueDownload("audio", args[0], msg, chatId);
|
||||
logger.done("!audio", `enfileirado → ${args[0]}`);
|
||||
}
|
||||
@@ -1,26 +0,0 @@
|
||||
import { iniciarSessao, gerarSticker, help } from "../logic/figurinha.js";
|
||||
import { stickerSessions } from "../logic/stickerSessions.js";
|
||||
import { botMsg } from "../../utils/botMsg.js";
|
||||
|
||||
export async function cmdFigurinha(msg, chat, _chatId, args) {
|
||||
const author = msg.author || msg.from;
|
||||
const name = msg._data?.notifyName || author.replace(/(:\d+)?@.*$/, "");
|
||||
const groupId = chat.id._serialized;
|
||||
|
||||
if (args[0] === "criar") {
|
||||
await gerarSticker(msg, groupId);
|
||||
return;
|
||||
}
|
||||
|
||||
if (stickerSessions.has(groupId)) {
|
||||
await msg.reply(botMsg(
|
||||
"⚠️ Já existe uma sessão aberta.\n\n" +
|
||||
"Envie as mídias e depois use `!figurinha criar`.\n" +
|
||||
"Ou aguarde 2 minutos para a sessão expirar."
|
||||
));
|
||||
return;
|
||||
}
|
||||
|
||||
iniciarSessao(groupId, author, msg);
|
||||
await msg.reply(botMsg(`✅ Sessão iniciada por *${name}*!\n\n${help}`));
|
||||
}
|
||||
@@ -1,24 +0,0 @@
|
||||
import { botMsg } from "../../utils/botMsg.js";
|
||||
|
||||
const HELP = new Map([
|
||||
["ping", "> `!ping`\nResponde pong."],
|
||||
["video", "> `!video <link>`\nBaixa vídeo da internet."],
|
||||
["audio", "> `!audio <link>`\nBaixa áudio da internet."],
|
||||
["figurinha", "> `!figurinha`\nTransforma imagem/GIF em sticker."],
|
||||
]);
|
||||
|
||||
/**
|
||||
* Envia a descrição de um comando específico.
|
||||
* @param {string} cmd — nome do comando (sem prefixo)
|
||||
* @param {object} chat
|
||||
*/
|
||||
export async function processarInfo(cmd, chat) {
|
||||
const texto = HELP.get(cmd);
|
||||
|
||||
if (!texto) {
|
||||
await chat.sendMessage(botMsg(`❌ Comando '${cmd}' não encontrado.`));
|
||||
return;
|
||||
}
|
||||
|
||||
await chat.sendMessage(botMsg(texto));
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
import { botMsg } from "../../utils/botMsg.js";
|
||||
|
||||
export async function cmdMany(msg, chat) {
|
||||
await chat.sendMessage(botMsg(
|
||||
"*Comandos disponíveis:*\n\n" +
|
||||
"🎬 `!video <link>` — baixa um vídeo\n" +
|
||||
"🎵 `!audio <link>` — baixa um áudio\n" +
|
||||
"🖼️ `!figurinha` — cria figurinhas\n" +
|
||||
"🎮 `!adivinhação começar|parar` — jogo de adivinhar número\n"
|
||||
));
|
||||
}
|
||||
@@ -1,5 +0,0 @@
|
||||
import { botMsg } from "../../utils/botMsg.js";
|
||||
|
||||
export async function cmdObrigado(msg) {
|
||||
await msg.reply(botMsg("😊 Por nada!"));
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
import { enqueueDownload } from "../../download/queue.js";
|
||||
import { botMsg } from "../../utils/botMsg.js";
|
||||
import { logger } from "../../logger/logger.js";
|
||||
|
||||
export async function cmdVideo(msg, chat, chatId, args) {
|
||||
if (!args[0]) {
|
||||
await msg.reply(botMsg("❌ Você precisa informar um link.\n\nExemplo: `!video https://youtube.com/...`"));
|
||||
logger.warn("!video sem link");
|
||||
return;
|
||||
}
|
||||
|
||||
await msg.reply(botMsg("⏳ Baixando o vídeo, aguarde..."));
|
||||
enqueueDownload("video", args[0], msg, chatId);
|
||||
logger.done("!video", `enfileirado → ${args[0]}`);
|
||||
}
|
||||
@@ -1,33 +1,129 @@
|
||||
import { parseCommand } from "./parser.js";
|
||||
import { commandRegistry } from "./registry.js";
|
||||
import { logger } from "../logger/logger.js";
|
||||
import { enqueueDownload } from "../download/queue.js";
|
||||
import { iniciarSessao, gerarSticker } from "./figurinha.js";
|
||||
import { botMsg } from "../utils/botMsg.js";
|
||||
import { iniciarJogo, pararJogo } from "../games/adivinhacao.js";
|
||||
import { processarInfo } from "./info.js";
|
||||
|
||||
export const stickerSessions = new Map();
|
||||
|
||||
const c = {
|
||||
reset: "\x1b[0m", bold: "\x1b[1m", dim: "\x1b[2m",
|
||||
green: "\x1b[32m", yellow: "\x1b[33m", cyan: "\x1b[36m",
|
||||
red: "\x1b[31m", gray: "\x1b[90m",
|
||||
};
|
||||
|
||||
const now = () =>
|
||||
new Date().toLocaleString("pt-BR", { dateStyle: "short", timeStyle: "medium" });
|
||||
|
||||
const log = {
|
||||
cmd: (cmd, ...a) => console.log(`${c.gray}${now()}${c.reset} ${c.cyan}⚙️ ${c.bold}${cmd}${c.reset}`, ...a),
|
||||
ok: (...a) => console.log(`${c.gray}${now()}${c.reset} ${c.green}✅${c.reset}`, ...a),
|
||||
warn: (...a) => console.log(`${c.gray}${now()}${c.reset} ${c.yellow}⚠️ ${c.reset}`, ...a),
|
||||
error: (...a) => console.log(`${c.gray}${now()}${c.reset} ${c.red}❌${c.reset}`, ...a),
|
||||
};
|
||||
|
||||
/**
|
||||
* Roteia a mensagem para o handler correto.
|
||||
* Não conhece nenhum comando — apenas delega.
|
||||
*/
|
||||
export async function processarComando(msg, chat, chatId) {
|
||||
const { cmd, args, valid } = parseCommand(msg.body);
|
||||
const tokens = msg.body.trim().split(/\s+/);
|
||||
const cmd = tokens[0]?.toLowerCase();
|
||||
|
||||
if (!valid) return;
|
||||
if (!cmd?.startsWith("!") && cmd !== "a") return;
|
||||
|
||||
const handler = commandRegistry.get(cmd);
|
||||
|
||||
if (!handler) {
|
||||
logger.warn(`Comando desconhecido: ${cmd}`);
|
||||
return;
|
||||
}
|
||||
|
||||
logger.cmd(cmd);
|
||||
log.cmd(cmd);
|
||||
|
||||
try {
|
||||
await handler(msg, chat, chatId, args);
|
||||
} catch (err) {
|
||||
logger.error(`Falha em ${cmd} — ${err.message}`);
|
||||
switch (cmd) {
|
||||
case "!many":
|
||||
await chat.sendMessage(botMsg(
|
||||
"❌ Algo deu errado ao executar esse comando.\n" +
|
||||
"Tente novamente em instantes."
|
||||
"Comandos:\n\n" +
|
||||
"- `!ping`\n" +
|
||||
"- `!video <link>`\n" +
|
||||
"- `!audio <link>`\n" +
|
||||
"- `!figurinha`\n" +
|
||||
"- `!adivinhação começar|parar`\n" +
|
||||
"- `!info <comando>`"
|
||||
));
|
||||
break;
|
||||
|
||||
case "!ping":
|
||||
await msg.reply(botMsg("pong 🏓"));
|
||||
log.ok("pong enviado");
|
||||
break;
|
||||
|
||||
case "!video":
|
||||
if (!tokens[1]) { log.warn("!video sem link"); return; }
|
||||
await msg.reply(botMsg("⏳ Baixando vídeo..."));
|
||||
enqueueDownload("video", tokens[1], msg, chatId);
|
||||
log.ok("vídeo enfileirado →", tokens[1]);
|
||||
break;
|
||||
|
||||
case "!audio":
|
||||
if (!tokens[1]) { log.warn("!audio sem link"); return; }
|
||||
await msg.reply(botMsg("⏳ Baixando áudio..."));
|
||||
enqueueDownload("audio", tokens[1], msg, chatId);
|
||||
log.ok("áudio enfileirado →", tokens[1]);
|
||||
break;
|
||||
|
||||
case "!figurinha":
|
||||
const author = msg.author || msg.from;
|
||||
|
||||
if (tokens[1] === "criar") {
|
||||
await gerarSticker(msg, chatId);
|
||||
} else {
|
||||
if (stickerSessions.has(chatId)) {
|
||||
return msg.reply("Já existe uma sessão ativa.");
|
||||
}
|
||||
|
||||
iniciarSessao(chatId, author);
|
||||
|
||||
await msg.reply(
|
||||
`Sessão de figurinha iniciada por @${author.split("@")[0]}. Envie no máximo 10 imagens, quando estiver pronto mande \`!figurinha criar\``,
|
||||
null,
|
||||
{ mentions: [author] }
|
||||
);
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
|
||||
case "!adivinhação":
|
||||
if (!tokens[1]) {
|
||||
await chat.sendMessage(botMsg("`!adivinhação começar`\n`!adivinhação parar`"));
|
||||
return;
|
||||
}
|
||||
if (tokens[1] === "começar") {
|
||||
iniciarJogo();
|
||||
await chat.sendMessage(botMsg("Jogo iniciado! Tente adivinhar o número de 1 a 100."));
|
||||
log.ok("jogo iniciado");
|
||||
} else if (tokens[1] === "parar") {
|
||||
pararJogo();
|
||||
await chat.sendMessage(botMsg("Jogo parado."));
|
||||
log.ok("jogo parado");
|
||||
} else {
|
||||
log.warn("!adivinhação — subcomando desconhecido:", tokens[1]);
|
||||
}
|
||||
break;
|
||||
|
||||
case "!info":
|
||||
if (!tokens[1]) {
|
||||
await chat.sendMessage(botMsg("Use:\n`!info <comando>`"));
|
||||
return;
|
||||
}
|
||||
processarInfo(tokens[1], chat);
|
||||
log.ok("info →", tokens[1]);
|
||||
break;
|
||||
|
||||
case "!obrigado":
|
||||
case "!valeu":
|
||||
case "!brigado":
|
||||
await msg.reply(botMsg("Por nada!"));
|
||||
break;
|
||||
|
||||
case "a":
|
||||
if (!tokens[1]) await msg.reply(botMsg("B"));
|
||||
break;
|
||||
}
|
||||
} catch (err) {
|
||||
log.error("Falha em", cmd, "—", err.message);
|
||||
await chat.sendMessage(botMsg("Erro:\n`" + err.message + "`"));
|
||||
}
|
||||
}
|
||||
20
src/commands/info.js
Normal file
20
src/commands/info.js
Normal file
@@ -0,0 +1,20 @@
|
||||
import { botMsg } from "../utils/botMsg.js";
|
||||
|
||||
export async function processarInfo(cmd, chat) {
|
||||
switch(cmd) {
|
||||
case "ping":
|
||||
await chat.sendMessage(botMsg("> `!ping`\nResponde pong."));
|
||||
break;
|
||||
case "video":
|
||||
await chat.sendMessage(botMsg("> `!video <link>`\nBaixa vídeo da internet."));
|
||||
break;
|
||||
case "audio":
|
||||
await chat.sendMessage(botMsg("> `!audio <link>`\nBaixa áudio da internet."));
|
||||
break;
|
||||
case "figurinha":
|
||||
await chat.sendMessage(botMsg("`!figurinha`\nTransforma imagem/GIF em sticker."));
|
||||
break;
|
||||
default:
|
||||
await chat.sendMessage(botMsg(`❌ Comando '${tokens[1]}' não encontrado.`));
|
||||
}
|
||||
}
|
||||
@@ -1,192 +0,0 @@
|
||||
import fs from "fs";
|
||||
import path from "path";
|
||||
import os from "os";
|
||||
import { execFile } from "child_process";
|
||||
import { promisify } from "util";
|
||||
|
||||
import pkg from "whatsapp-web.js";
|
||||
import { createSticker } from "wa-sticker-formatter";
|
||||
|
||||
import { client } from "../../client/whatsappClient.js";
|
||||
import { botMsg } from "../../utils/botMsg.js";
|
||||
import { emptyFolder } from "../../utils/file.js";
|
||||
import { stickerSessions } from "./stickerSessions.js"; // ← sem circular
|
||||
import { logger } from "../../logger/logger.js";
|
||||
|
||||
const { MessageMedia } = pkg;
|
||||
const execFileAsync = promisify(execFile);
|
||||
|
||||
// ── Constantes ────────────────────────────────────────────────
|
||||
const DOWNLOADS_DIR = path.resolve("downloads");
|
||||
const FFMPEG = os.platform() === "win32" ? ".\\bin\\ffmpeg.exe" : "./bin/ffmpeg";
|
||||
const MAX_STICKER_SIZE = 900 * 1024;
|
||||
const SESSION_TIMEOUT = 2 * 60 * 1000;
|
||||
const MAX_MEDIA = 10;
|
||||
|
||||
// ── Helpers ───────────────────────────────────────────────────
|
||||
function ensureDownloadsDir() {
|
||||
fs.mkdirSync(DOWNLOADS_DIR, { recursive: true });
|
||||
}
|
||||
|
||||
function cleanupFiles(...files) {
|
||||
for (const f of files) {
|
||||
try { if (f && fs.existsSync(f)) fs.unlinkSync(f); } catch { /* ignora */ }
|
||||
}
|
||||
}
|
||||
|
||||
async function convertVideoToGif(inputPath, outputPath, fps = 12) {
|
||||
const clampedFps = Math.min(fps, 12);
|
||||
const filter = [
|
||||
`fps=${clampedFps},scale=512:512:flags=lanczos,split[s0][s1]`,
|
||||
`[s0]palettegen=max_colors=256:reserve_transparent=1[p]`,
|
||||
`[s1][p]paletteuse=dither=bayer`,
|
||||
].join(";");
|
||||
|
||||
await execFileAsync(FFMPEG, ["-i", inputPath, "-filter_complex", filter, "-loop", "0", "-y", outputPath]);
|
||||
}
|
||||
|
||||
async function resizeToSticker(inputPath, outputPath) {
|
||||
await execFileAsync(FFMPEG, ["-i", inputPath, "-vf", "scale=512:512:flags=lanczos", "-y", outputPath]);
|
||||
}
|
||||
|
||||
async function createStickerWithFallback(stickerInputPath, isAnimated) {
|
||||
for (const quality of [80, 60, 40, 20]) {
|
||||
const buffer = await createSticker(fs.readFileSync(stickerInputPath), {
|
||||
pack: "Criada por ManyBot\n",
|
||||
author: "\ngithub.com/synt-xerror/manybot",
|
||||
type: isAnimated ? "FULL" : "STATIC",
|
||||
categories: ["🤖"],
|
||||
quality,
|
||||
});
|
||||
|
||||
if (buffer.length <= MAX_STICKER_SIZE) return buffer;
|
||||
}
|
||||
|
||||
throw new Error("Não foi possível reduzir o sticker para menos de 900 KB.");
|
||||
}
|
||||
|
||||
// ── Textos ────────────────────────────────────────────────────
|
||||
export const help =
|
||||
"📌 *Como criar figurinhas:*\n\n" +
|
||||
"1️⃣ Digite `!figurinha` para iniciar\n" +
|
||||
"2️⃣ Envie as imagens, GIFs ou vídeos que quer transformar\n" +
|
||||
"3️⃣ Digite `!figurinha criar` para gerar as figurinhas\n\n" +
|
||||
"⏳ A sessão expira em 2 minutos se nenhuma mídia for enviada.";
|
||||
|
||||
// ── Sessão ────────────────────────────────────────────────────
|
||||
export function iniciarSessao(chatId, author, msg) {
|
||||
if (stickerSessions.has(chatId)) return false;
|
||||
|
||||
const timeout = setTimeout(async () => {
|
||||
stickerSessions.delete(chatId);
|
||||
try {
|
||||
await msg.reply(botMsg(
|
||||
"⏰ *Sessão expirada!*\n\n" +
|
||||
"Você demorou mais de 2 minutos para enviar as mídias.\n" +
|
||||
"Digite `!figurinha` para começar de novo."
|
||||
));
|
||||
} catch (err) {
|
||||
logger.warn(`Erro ao notificar expiração da sessão: ${err.message}`);
|
||||
}
|
||||
}, SESSION_TIMEOUT);
|
||||
|
||||
stickerSessions.set(chatId, { author, medias: [], timeout });
|
||||
return true;
|
||||
}
|
||||
|
||||
// ── Coleta de mídia ───────────────────────────────────────────
|
||||
export async function coletarMidia(msg) {
|
||||
const chat = await msg.getChat();
|
||||
const chatId = chat.id._serialized;
|
||||
const session = stickerSessions.get(chatId);
|
||||
|
||||
if (!session) return;
|
||||
|
||||
const sender = msg.author || msg.from;
|
||||
if (sender !== session.author) return;
|
||||
if (!msg.hasMedia) return;
|
||||
|
||||
const media = await msg.downloadMedia();
|
||||
if (!media) return;
|
||||
|
||||
const isGif =
|
||||
media.mimetype === "image/gif" ||
|
||||
(media.mimetype === "video/mp4" && msg._data?.isGif);
|
||||
|
||||
const isSupported =
|
||||
media.mimetype?.startsWith("image/") ||
|
||||
media.mimetype?.startsWith("video/") ||
|
||||
isGif;
|
||||
|
||||
if (!isSupported) return;
|
||||
|
||||
if (session.medias.length < MAX_MEDIA) {
|
||||
session.medias.push(media);
|
||||
}
|
||||
}
|
||||
|
||||
// ── Geração de stickers ───────────────────────────────────────
|
||||
export async function gerarSticker(msg, chatId) {
|
||||
const sender = msg.author || msg.from;
|
||||
const session = stickerSessions.get(chatId);
|
||||
|
||||
if (!session) {
|
||||
return msg.reply(botMsg("❌ *Nenhuma sessão ativa.*\n\n" + help));
|
||||
}
|
||||
|
||||
if (session.author !== sender) {
|
||||
return msg.reply(botMsg("🚫 Só quem digitou `!figurinha` pode usar `!figurinha criar`."));
|
||||
}
|
||||
|
||||
if (!session.medias.length) {
|
||||
return msg.reply(botMsg("📭 *Você ainda não enviou nenhuma mídia!*\n\n" + help));
|
||||
}
|
||||
|
||||
clearTimeout(session.timeout);
|
||||
await msg.reply(botMsg("⏳ Gerando suas figurinhas, aguarde um momento..."));
|
||||
ensureDownloadsDir();
|
||||
|
||||
for (const media of session.medias) {
|
||||
try {
|
||||
const ext = media.mimetype.split("/")[1];
|
||||
const isVideo = media.mimetype.startsWith("video/");
|
||||
const isGif = media.mimetype === "image/gif";
|
||||
const isAnimated = isVideo || isGif;
|
||||
|
||||
const id = `${Date.now()}-${Math.random().toString(36).slice(2)}`;
|
||||
const inputPath = path.join(DOWNLOADS_DIR, `${id}.${ext}`);
|
||||
const gifPath = path.join(DOWNLOADS_DIR, `${id}.gif`);
|
||||
const resizedPath = path.join(DOWNLOADS_DIR, `${id}-scaled.${ext}`);
|
||||
|
||||
fs.writeFileSync(inputPath, Buffer.from(media.data, "base64"));
|
||||
|
||||
let stickerInputPath;
|
||||
|
||||
if (isAnimated) {
|
||||
await convertVideoToGif(inputPath, gifPath, isVideo ? 12 : 24);
|
||||
stickerInputPath = gifPath;
|
||||
} else {
|
||||
await resizeToSticker(inputPath, resizedPath);
|
||||
stickerInputPath = resizedPath;
|
||||
}
|
||||
|
||||
const stickerBuffer = await createStickerWithFallback(stickerInputPath, isAnimated);
|
||||
const stickerMedia = new MessageMedia("image/webp", stickerBuffer.toString("base64"));
|
||||
|
||||
await client.sendMessage(chatId, stickerMedia, { sendMediaAsSticker: true });
|
||||
cleanupFiles(inputPath, gifPath, resizedPath);
|
||||
|
||||
} catch (err) {
|
||||
logger.error(`Erro ao gerar sticker: ${err.message}`);
|
||||
await msg.reply(botMsg(
|
||||
"⚠️ Não consegui criar uma das figurinhas.\n" +
|
||||
"Tente reenviar essa mídia ou use outro formato (JPG, PNG, GIF, MP4)."
|
||||
));
|
||||
}
|
||||
}
|
||||
|
||||
await msg.reply(botMsg("✅ *Figurinhas criadas com sucesso!*\nSalve as que quiser no seu WhatsApp. 😄"));
|
||||
|
||||
stickerSessions.delete(chatId);
|
||||
emptyFolder("downloads");
|
||||
}
|
||||
@@ -1,61 +0,0 @@
|
||||
import { botMsg } from "../../../utils/botMsg.js";
|
||||
|
||||
/**
|
||||
* Estado dos jogos ativos, keyed por chatId.
|
||||
* Permite múltiplos grupos jogando simultaneamente sem conflito.
|
||||
* @type {Map<string, number>}
|
||||
*/
|
||||
const jogosAtivos = new Map();
|
||||
|
||||
const RANGE = { min: 1, max: 100 };
|
||||
|
||||
const sorteio = () =>
|
||||
Math.floor(Math.random() * (RANGE.max - RANGE.min + 1)) + RANGE.min;
|
||||
|
||||
/**
|
||||
* @param {string} chatId
|
||||
*/
|
||||
export function iniciarJogo(chatId) {
|
||||
const numero = sorteio();
|
||||
jogosAtivos.set(chatId, numero);
|
||||
return numero;
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {string} chatId
|
||||
*/
|
||||
export function pararJogo(chatId) {
|
||||
jogosAtivos.delete(chatId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Processa uma tentativa de adivinhação.
|
||||
* @param {import("whatsapp-web.js").Message} msg
|
||||
* @param {import("whatsapp-web.js").Chat} chat
|
||||
*/
|
||||
export async function processarJogo(msg, chat) {
|
||||
const chatId = chat.id._serialized;
|
||||
const numero = jogosAtivos.get(chatId);
|
||||
|
||||
if (numero === undefined) return;
|
||||
|
||||
const tentativa = msg.body.trim();
|
||||
if (!/^\d+$/.test(tentativa)) return;
|
||||
|
||||
const num = parseInt(tentativa, 10);
|
||||
|
||||
if (num < RANGE.min || num > RANGE.max) {
|
||||
await msg.reply(botMsg(`⚠️ Digite um número entre ${RANGE.min} e ${RANGE.max}.`));
|
||||
return;
|
||||
}
|
||||
|
||||
if (num === numero) {
|
||||
await msg.reply(botMsg(
|
||||
`🎉 *Acertou!* O número era ${numero}!\n\n` +
|
||||
"Use \`!adivinhação começar\` para jogar de novo."
|
||||
));
|
||||
pararJogo(chatId);
|
||||
} else {
|
||||
await chat.sendMessage(botMsg(num > numero ? "📉 Tente um número *menor*!" : "📈 Tente um número *maior*!"));
|
||||
}
|
||||
}
|
||||
@@ -1,7 +0,0 @@
|
||||
/**
|
||||
* Armazena sessões ativas de criação de figurinha.
|
||||
* Módulo neutro — não importa nada do projeto, pode ser importado por qualquer um.
|
||||
*
|
||||
* @type {Map<string, { author: string, medias: object[], timeout: NodeJS.Timeout }>}
|
||||
*/
|
||||
export const stickerSessions = new Map();
|
||||
@@ -1,24 +0,0 @@
|
||||
import { CMD_PREFIX } from "../config.js";
|
||||
|
||||
/**
|
||||
* @typedef {Object} ParsedCommand
|
||||
* @property {string} cmd — ex: "!video", "a"
|
||||
* @property {string[]} args — tokens restantes
|
||||
* @property {boolean} valid — false se não for um comando reconhecível
|
||||
*/
|
||||
|
||||
/**
|
||||
* Extrai comando e argumentos de uma mensagem.
|
||||
* Retorna `valid: false` para mensagens que não são comandos.
|
||||
*
|
||||
* @param {string} body
|
||||
* @returns {ParsedCommand}
|
||||
*/
|
||||
export function parseCommand(body) {
|
||||
const tokens = body?.trim().split(/\s+/) ?? [];
|
||||
const cmd = tokens[0]?.toLowerCase() ?? "";
|
||||
const args = tokens.slice(1);
|
||||
const valid = cmd.startsWith(CMD_PREFIX) || cmd === "a";
|
||||
|
||||
return { cmd, args, valid };
|
||||
}
|
||||
@@ -1,25 +0,0 @@
|
||||
import { cmdMany } from "./handlers/many.js";
|
||||
import { cmdVideo } from "./handlers/video.js";
|
||||
import { cmdAudio } from "./handlers/audio.js";
|
||||
import { cmdFigurinha } from "./handlers/figurinha.js";
|
||||
import { cmdAdivinhacao } from "./handlers/adivinhacao.js";
|
||||
import { cmdObrigado } from "./handlers/obrigado.js";
|
||||
import { cmdA } from "./handlers/a.js";
|
||||
|
||||
/**
|
||||
* Mapa de comando → handler.
|
||||
* Cada handler tem a assinatura: (msg, chat, chatId, args) => Promise<void>
|
||||
*
|
||||
* @type {Map<string, Function>}
|
||||
*/
|
||||
export const commandRegistry = new Map([
|
||||
["!many", cmdMany],
|
||||
["!video", cmdVideo],
|
||||
["!audio", cmdAudio],
|
||||
["!figurinha", cmdFigurinha],
|
||||
["!adivinhação", cmdAdivinhacao],
|
||||
["!obrigado", cmdObrigado],
|
||||
["!valeu", cmdObrigado],
|
||||
["!brigado", cmdObrigado],
|
||||
["a", cmdA],
|
||||
]);
|
||||
24
src/download/audio.js
Normal file
24
src/download/audio.js
Normal file
@@ -0,0 +1,24 @@
|
||||
import { get_video } from "./video.js";
|
||||
import { spawn } from "child_process";
|
||||
import os from "os";
|
||||
|
||||
const so = os.platform();
|
||||
|
||||
export async function get_audio(url, id) {
|
||||
const video = await get_video(url, id);
|
||||
const output = `downloads/${id}.mp3`;
|
||||
const cmd = so === "win32" ? ".\\bin\\ffmpeg.exe" : "./bin/ffmpeg";
|
||||
const args = ['-i', video, '-vn', '-acodec', 'libmp3lame', '-q:a', '2', output];
|
||||
|
||||
await runCmd(cmd, args);
|
||||
return output;
|
||||
}
|
||||
|
||||
async function runCmd(cmd, args) {
|
||||
return new Promise((resolve, reject) => {
|
||||
const proc = spawn(cmd, args);
|
||||
proc.stdout.on("data", data => console.log("[cmd]", data.toString()));
|
||||
proc.stderr.on("data", data => console.error("[cmd ERR]", data.toString()));
|
||||
proc.on("close", code => code === 0 ? resolve() : reject(new Error("Processo saiu com código "+code)));
|
||||
});
|
||||
}
|
||||
@@ -1,112 +0,0 @@
|
||||
import { spawn } from "child_process";
|
||||
import { execFile } from "child_process";
|
||||
import { promisify } from "util";
|
||||
import fs from "fs";
|
||||
import path from "path";
|
||||
import os from "os";
|
||||
import { logger } from "../logger/logger.js";
|
||||
|
||||
const execFileAsync = promisify(execFile);
|
||||
|
||||
const DOWNLOADS_DIR = path.resolve("downloads");
|
||||
const YT_DLP = os.platform() === "win32" ? ".\\bin\\yt-dlp.exe" : "./bin/yt-dlp";
|
||||
const FFMPEG = os.platform() === "win32" ? ".\\bin\\ffmpeg.exe" : "./bin/ffmpeg";
|
||||
|
||||
const ARGS_BASE = [
|
||||
"--extractor-args", "youtube:player_client=android",
|
||||
"--print", "after_move:filepath",
|
||||
"--cookies", "cookies.txt",
|
||||
"--add-header", "User-Agent:Mozilla/5.0",
|
||||
"--add-header", "Referer:https://www.youtube.com/",
|
||||
"--retries", "4",
|
||||
"--fragment-retries", "5",
|
||||
"--socket-timeout", "15",
|
||||
"--sleep-interval", "1",
|
||||
"--max-sleep-interval", "4",
|
||||
"--no-playlist",
|
||||
];
|
||||
|
||||
// Ambos baixam como vídeo — áudio é convertido depois via ffmpeg
|
||||
const ARGS_BY_TYPE = {
|
||||
video: ["-f", "bv+ba/best"],
|
||||
audio: ["-f", "bv+ba/best"], // baixa vídeo, converte depois
|
||||
};
|
||||
|
||||
/**
|
||||
* Baixa um vídeo ou áudio via yt-dlp.
|
||||
* Para áudio, baixa o vídeo e converte para mp3 com ffmpeg.
|
||||
* @param {"video"|"audio"} type
|
||||
* @param {string} url
|
||||
* @param {string} id
|
||||
* @returns {Promise<string>} caminho do arquivo final
|
||||
*/
|
||||
export async function download(type, url, id) {
|
||||
fs.mkdirSync(DOWNLOADS_DIR, { recursive: true });
|
||||
|
||||
const output = path.join(DOWNLOADS_DIR, `${id}.%(ext)s`);
|
||||
const args = [...ARGS_BASE, ...ARGS_BY_TYPE[type], "--output", output, url];
|
||||
const videoPath = await runProcess(YT_DLP, args, type);
|
||||
|
||||
if (type === "audio") {
|
||||
return convertToMp3(videoPath, id);
|
||||
}
|
||||
|
||||
return videoPath;
|
||||
}
|
||||
|
||||
/**
|
||||
* Converte um arquivo de vídeo para mp3 via ffmpeg.
|
||||
* Remove o vídeo original após a conversão.
|
||||
* @param {string} videoPath
|
||||
* @param {string} id
|
||||
* @returns {Promise<string>} caminho do mp3
|
||||
*/
|
||||
async function convertToMp3(videoPath, id) {
|
||||
const mp3Path = path.join(DOWNLOADS_DIR, `${id}.mp3`);
|
||||
|
||||
await execFileAsync(FFMPEG, [
|
||||
"-i", videoPath,
|
||||
"-vn", // sem vídeo
|
||||
"-ar", "44100", // sample rate
|
||||
"-ac", "2", // stereo
|
||||
"-b:a", "192k", // bitrate
|
||||
"-y", // sobrescreve se existir
|
||||
mp3Path,
|
||||
]);
|
||||
|
||||
fs.unlinkSync(videoPath); // remove o vídeo intermediário
|
||||
return mp3Path;
|
||||
}
|
||||
|
||||
// ── Compat ────────────────────────────────────────────────────
|
||||
export const get_video = (url, id) => download("video", url, id);
|
||||
export const get_audio = (url, id) => download("audio", url, id);
|
||||
|
||||
// ── Interno ───────────────────────────────────────────────────
|
||||
function runProcess(cmd, args, type) {
|
||||
return new Promise((resolve, reject) => {
|
||||
const proc = spawn(cmd, args);
|
||||
let stdout = "";
|
||||
|
||||
proc.stdout.on("data", (data) => { stdout += data.toString(); });
|
||||
proc.stderr.on("data", (data) => { logger.warn(`yt-dlp [${type}]: ${data.toString().trim()}`); });
|
||||
|
||||
proc.on("close", (code) => {
|
||||
if (code !== 0) {
|
||||
return reject(new Error(
|
||||
`Não foi possível baixar o ${type}. Verifique se o link é válido e tente novamente.`
|
||||
));
|
||||
}
|
||||
|
||||
const filepath = stdout.trim().split("\n").filter(Boolean).at(-1);
|
||||
|
||||
if (!filepath || !fs.existsSync(filepath)) {
|
||||
return reject(new Error(
|
||||
"O download foi concluído, mas o arquivo não foi encontrado. Tente novamente."
|
||||
));
|
||||
}
|
||||
|
||||
resolve(filepath);
|
||||
});
|
||||
});
|
||||
}
|
||||
@@ -1,15 +0,0 @@
|
||||
/**
|
||||
* Retorna o MIME type e extensão para cada tipo de download suportado.
|
||||
* @param {"video"|"audio"} type
|
||||
* @returns {{ mime: string, label: string }}
|
||||
*/
|
||||
export function resolveMediaType(type) {
|
||||
const types = {
|
||||
video: { mime: "video/mp4", label: "vídeo" },
|
||||
audio: { mime: "audio/mpeg", label: "áudio" },
|
||||
};
|
||||
|
||||
const resolved = types[type];
|
||||
if (!resolved) throw new Error(`Tipo de mídia desconhecido: ${type}`);
|
||||
return resolved;
|
||||
}
|
||||
@@ -1,74 +1,42 @@
|
||||
import fs from "fs";
|
||||
import path from "path";
|
||||
import { get_video } from "./video.js";
|
||||
import { get_audio } from "./audio.js";
|
||||
import pkg from "whatsapp-web.js";
|
||||
import { download } from "./downloader.js";
|
||||
import { resolveMediaType } from "./mediaType.js";
|
||||
const { MessageMedia } = pkg;
|
||||
import fs from "fs";
|
||||
import { botMsg } from "../utils/botMsg.js";
|
||||
import { emptyFolder } from "../utils/file.js";
|
||||
import { logger } from "../logger/logger.js";
|
||||
import client from "../client/whatsappClient.js";
|
||||
|
||||
const { MessageMedia } = pkg;
|
||||
let downloadQueue = [];
|
||||
let processingQueue = false;
|
||||
|
||||
/**
|
||||
* @typedef {{ type: "video"|"audio", url: string, msg: object, chatId: string }} DownloadJob
|
||||
*/
|
||||
|
||||
/** @type {DownloadJob[]} */
|
||||
let queue = [];
|
||||
let processing = false;
|
||||
|
||||
/**
|
||||
* Adiciona um job à fila e inicia o processamento se estiver idle.
|
||||
* @param {"video"|"audio"} type
|
||||
* @param {string} url
|
||||
* @param {object} msg
|
||||
* @param {string} chatId
|
||||
*/
|
||||
export function enqueueDownload(type, url, msg, chatId) {
|
||||
queue.push({ type, url, msg, chatId });
|
||||
if (!processing) processQueue();
|
||||
downloadQueue.push({ type, url, msg, chatId });
|
||||
if (!processingQueue) processQueue();
|
||||
}
|
||||
|
||||
async function processQueue() {
|
||||
processing = true;
|
||||
|
||||
while (queue.length) {
|
||||
const job = queue.shift();
|
||||
await processJob(job);
|
||||
}
|
||||
|
||||
processing = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Executa um único job: baixa, envia e limpa.
|
||||
* @param {DownloadJob} job
|
||||
*/
|
||||
async function processJob(job) {
|
||||
const { mime, label } = resolveMediaType(job.type);
|
||||
|
||||
processingQueue = true;
|
||||
while (downloadQueue.length) {
|
||||
const job = downloadQueue.shift();
|
||||
try {
|
||||
const filePath = await download(job.type, job.url, job.msg.id._serialized);
|
||||
let path;
|
||||
if (job.type === "video") path = await get_video(job.url, job.msg.id._serialized);
|
||||
else path = await get_audio(job.url, job.msg.id._serialized);
|
||||
|
||||
const file = fs.readFileSync(path);
|
||||
const media = new MessageMedia(
|
||||
mime,
|
||||
fs.readFileSync(filePath).toString("base64"),
|
||||
path.basename(filePath)
|
||||
job.type === "video" ? "video/mp4" : "audio/mpeg",
|
||||
file.toString("base64"),
|
||||
path.split("/").pop()
|
||||
);
|
||||
|
||||
await client.sendMessage(job.chatId, media);
|
||||
|
||||
fs.unlinkSync(filePath);
|
||||
fs.unlinkSync(path);
|
||||
emptyFolder("downloads");
|
||||
|
||||
logger.done(`download:${job.type}`, job.url);
|
||||
} catch (err) {
|
||||
logger.error(`Falha ao baixar ${label} — ${err.message}`);
|
||||
await job.msg.reply(botMsg(
|
||||
`❌ Não consegui baixar o ${label}.\n\n` +
|
||||
"Verifique se o link é válido e tente novamente.\n" +
|
||||
"Se o problema persistir, o conteúdo pode estar indisponível ou protegido."
|
||||
));
|
||||
await client.sendMessage(job.chatId, botMsg(`❌ Erro ao baixar ${job.type}\n\`${err.message}\``));
|
||||
}
|
||||
}
|
||||
processingQueue = false;
|
||||
}
|
||||
55
src/download/video.js
Normal file
55
src/download/video.js
Normal file
@@ -0,0 +1,55 @@
|
||||
import { spawn } from "child_process";
|
||||
import fs from "fs";
|
||||
import path from "path";
|
||||
import os from "os";
|
||||
|
||||
const platform = os.platform();
|
||||
|
||||
export async function get_video(url, id) {
|
||||
// garante que a pasta exista
|
||||
const downloadsDir = path.resolve("downloads");
|
||||
fs.mkdirSync(downloadsDir, { recursive: true });
|
||||
|
||||
const cmd = platform === "win32" ? ".\\bin\\yt-dlp.exe" : "./bin/yt-dlp";
|
||||
const args = [
|
||||
'--extractor-args', 'youtube:player_client=android',
|
||||
'-f', 'bv+ba/best',
|
||||
'--print', 'after_move:filepath',
|
||||
'--output', path.join(downloadsDir, `${id}.%(ext)s`),
|
||||
'--cookies', 'cookies.txt',
|
||||
'--add-header', 'User-Agent:Mozilla/5.0',
|
||||
'--add-header', 'Referer:https://www.youtube.com/',
|
||||
'--retries', '4',
|
||||
'--fragment-retries', '5',
|
||||
'--socket-timeout', '15',
|
||||
'--sleep-interval', '1', '--max-sleep-interval', '4',
|
||||
'--no-playlist',
|
||||
url
|
||||
];
|
||||
|
||||
return await runCmd(cmd, args);
|
||||
}
|
||||
|
||||
async function runCmd(cmd, args) {
|
||||
return new Promise((resolve, reject) => {
|
||||
const proc = spawn(cmd, args);
|
||||
let stdout = "";
|
||||
|
||||
proc.stdout.on("data", data => stdout += data.toString());
|
||||
proc.stderr.on("data", data => console.error("[yt-dlp ERR]", data.toString()));
|
||||
|
||||
proc.on("close", code => {
|
||||
if (code !== 0) return reject(new Error("yt-dlp saiu com código " + code));
|
||||
|
||||
// Pega a última linha, que é o caminho final do arquivo
|
||||
const lines = stdout.trim().split("\n").filter(l => l.trim());
|
||||
const filepath = lines[lines.length - 1];
|
||||
|
||||
if (!fs.existsSync(filepath)) {
|
||||
return reject(new Error("Arquivo não encontrado: " + filepath));
|
||||
}
|
||||
|
||||
resolve(filepath);
|
||||
});
|
||||
});
|
||||
}
|
||||
29
src/games/adivinhacao.js
Normal file
29
src/games/adivinhacao.js
Normal file
@@ -0,0 +1,29 @@
|
||||
import { botMsg } from "../utils/botMsg.js";
|
||||
|
||||
let jogoAtivo = null;
|
||||
|
||||
export function iniciarJogo() {
|
||||
jogoAtivo = Math.floor(Math.random()*100)+1;
|
||||
return jogoAtivo;
|
||||
}
|
||||
|
||||
export function pararJogo() {
|
||||
jogoAtivo = null;
|
||||
}
|
||||
|
||||
export async function processarJogo(msg, chat) {
|
||||
if (!jogoAtivo) return;
|
||||
|
||||
const tentativa = msg.body.trim();
|
||||
if (!/^\d+$/.test(tentativa)) return;
|
||||
|
||||
const num = parseInt(tentativa);
|
||||
if (num === jogoAtivo) {
|
||||
await msg.reply(botMsg(`Acertou! Número: ${jogoAtivo}`));
|
||||
pararJogo();
|
||||
} else if (num > jogoAtivo) {
|
||||
await chat.sendMessage(botMsg("Menor."));
|
||||
} else {
|
||||
await chat.sendMessage(botMsg("Maior."));
|
||||
}
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
import { CHATS, BOT_PREFIX } from "../config.js";
|
||||
import { getChatId } from "../utils/getChatId.js";
|
||||
import { processarComando } from "../commands/index.js";
|
||||
import { coletarMidia } from "../commands/logic/figurinha.js";
|
||||
import { processarJogo } from "../commands/logic/games/adivinhacao.js";
|
||||
import { buildMessageContext } from "../logger/messageContext.js";
|
||||
import { logger } from "../logger/logger.js";
|
||||
|
||||
/**
|
||||
* Pipeline de processamento de uma mensagem recebida.
|
||||
* Ordem: filtro de chat → log → mídia → comando → jogo.
|
||||
*
|
||||
* @param {import("whatsapp-web.js").Message} msg
|
||||
*/
|
||||
export async function handleMessage(msg) {
|
||||
const chat = await msg.getChat();
|
||||
const chatId = getChatId(chat);
|
||||
|
||||
if (!CHATS.includes(chatId)) return;
|
||||
|
||||
const ctx = await buildMessageContext(msg, chat, BOT_PREFIX);
|
||||
logger.msg(ctx);
|
||||
|
||||
await coletarMidia(msg);
|
||||
await processarComando(msg, chat, chatId);
|
||||
await processarJogo(msg, chat);
|
||||
|
||||
logger.done("message_create", `de +${ctx.senderNumber}`);
|
||||
}
|
||||
@@ -1,36 +0,0 @@
|
||||
// ── Paleta ANSI ──────────────────────────────────────────────
|
||||
export const c = {
|
||||
reset: "\x1b[0m", bold: "\x1b[1m", dim: "\x1b[2m",
|
||||
green: "\x1b[32m", yellow: "\x1b[33m", cyan: "\x1b[36m",
|
||||
red: "\x1b[31m", gray: "\x1b[90m", white: "\x1b[37m",
|
||||
blue: "\x1b[34m", magenta: "\x1b[35m",
|
||||
};
|
||||
|
||||
export const SEP = `${c.gray}${"─".repeat(52)}${c.reset}`;
|
||||
|
||||
export const now = () =>
|
||||
new Date().toLocaleString("pt-BR", { dateStyle: "short", timeStyle: "medium" });
|
||||
|
||||
export const formatType = (type) => ({
|
||||
sticker: `${c.magenta}sticker${c.reset}`,
|
||||
image: `${c.cyan}imagem${c.reset}`,
|
||||
video: `${c.cyan}vídeo${c.reset}`,
|
||||
audio: `${c.cyan}áudio${c.reset}`,
|
||||
ptt: `${c.cyan}áudio${c.reset}`,
|
||||
document: `${c.cyan}arquivo${c.reset}`,
|
||||
chat: `${c.white}texto${c.reset}`,
|
||||
}[type] ?? `${c.gray}${type}${c.reset}`);
|
||||
|
||||
export const formatContext = (chatName, isGroup) =>
|
||||
isGroup
|
||||
? `${c.bold}${chatName}${c.reset} ${c.dim}(grupo)${c.reset}`
|
||||
: `${c.bold}${chatName}${c.reset} ${c.dim}(privado)${c.reset}`;
|
||||
|
||||
export const formatBody = (body, isCommand) =>
|
||||
body?.trim()
|
||||
? `${isCommand ? c.yellow : c.green}"${body.length > 200 ? body.slice(0, 200) + "..." : body}"${c.reset}`
|
||||
: `${c.dim}<mídia>${c.reset}`;
|
||||
|
||||
export const formatReply = (quotedName, quotedNumber, quotedPreview) =>
|
||||
`\n${c.gray} ↩ Para: ${c.reset}${c.white}${quotedName}${c.reset} ${c.dim}+${quotedNumber}${c.reset}` +
|
||||
`\n${c.gray} ↩ Msg: ${c.reset}${c.dim}${quotedPreview}${c.reset}`;
|
||||
@@ -1,53 +0,0 @@
|
||||
import {
|
||||
c, SEP, now,
|
||||
formatType, formatContext, formatBody, formatReply,
|
||||
} from "./formatter.js";
|
||||
|
||||
/**
|
||||
* Logger central do ManyBot.
|
||||
* Cada método lida apenas com saída — sem lógica de negócio ou I/O externo.
|
||||
*/
|
||||
export const logger = {
|
||||
info: (...a) => console.log(`${SEP}\n${c.gray}[${now()}]${c.reset} ${c.cyan}INFO ${c.reset}`, ...a),
|
||||
success: (...a) => console.log(`${c.gray}[${now()}]${c.reset} ${c.green}OK ${c.reset}`, ...a),
|
||||
warn: (...a) => console.log(`${c.gray}[${now()}]${c.reset} ${c.yellow}WARN ${c.reset}`, ...a),
|
||||
error: (...a) => console.log(`${c.gray}[${now()}]${c.reset} ${c.red}ERROR ${c.reset}`, ...a),
|
||||
|
||||
/**
|
||||
* Loga uma mensagem recebida a partir de um contexto já resolvido.
|
||||
* @param {import("./messageContext.js").MessageContext} ctx
|
||||
*/
|
||||
msg(ctx) {
|
||||
const { chatName, isGroup, senderName, senderNumber, type, body, isCommand, quoted } = ctx;
|
||||
|
||||
const typeLabel = formatType(type);
|
||||
const context = formatContext(chatName, isGroup);
|
||||
const bodyText = formatBody(body, isCommand);
|
||||
const replyLine = quoted
|
||||
? formatReply(quoted.name, quoted.number, quoted.preview)
|
||||
: "";
|
||||
|
||||
console.log(
|
||||
`${SEP}\n` +
|
||||
`${c.gray}[${now()}]${c.reset} ${c.cyan}MSG ${c.reset}${context}\n` +
|
||||
`${c.gray} De: ${c.reset}${c.white}${senderName}${c.reset} ${c.dim}+${senderNumber}${c.reset}\n` +
|
||||
`${c.gray} Tipo: ${c.reset}${typeLabel}${isCommand ? ` ${c.yellow}(bot)${c.reset}` : ""}\n` +
|
||||
`${c.gray} Text: ${c.reset}${bodyText}` +
|
||||
replyLine
|
||||
);
|
||||
},
|
||||
|
||||
cmd: (cmd, extra = "") =>
|
||||
console.log(
|
||||
`${c.gray}[${now()}]${c.reset} ${c.yellow}CMD ${c.reset}` +
|
||||
`${c.bold}${cmd}${c.reset}` +
|
||||
(extra ? ` ${c.dim}${extra}${c.reset}` : "")
|
||||
),
|
||||
|
||||
done: (cmd, detail = "") =>
|
||||
console.log(
|
||||
`${c.gray}[${now()}]${c.reset} ${c.green}DONE ${c.reset}` +
|
||||
`${c.dim}${cmd}${c.reset}` +
|
||||
(detail ? ` — ${detail}` : "")
|
||||
),
|
||||
};
|
||||
@@ -1,83 +0,0 @@
|
||||
import client from "../client/whatsappClient.js";
|
||||
|
||||
/**
|
||||
* Extrai o número limpo de uma mensagem.
|
||||
* @param {import("whatsapp-web.js").Message} msg
|
||||
* @returns {Promise<string>}
|
||||
*/
|
||||
export async function getNumber(msg) {
|
||||
if (msg.fromMe) return String(msg.from).split("@")[0];
|
||||
const contact = await msg.getContact();
|
||||
return contact.number;
|
||||
}
|
||||
|
||||
/**
|
||||
* Monta o contexto completo de uma mensagem para logging.
|
||||
* Resolve contato, quoted message e metadados do chat.
|
||||
*
|
||||
* @param {import("whatsapp-web.js").Message} msg
|
||||
* @param {import("whatsapp-web.js").Chat} chat
|
||||
* @param {string} botPrefix
|
||||
* @returns {Promise<MessageContext>}
|
||||
*
|
||||
* @typedef {Object} MessageContext
|
||||
* @property {string} chatName
|
||||
* @property {string} chatId
|
||||
* @property {boolean} isGroup
|
||||
* @property {string} senderName
|
||||
* @property {string} senderNumber
|
||||
* @property {string} type
|
||||
* @property {string} body
|
||||
* @property {boolean} isCommand
|
||||
* @property {{ name: string, number: string, preview: string } | null} quoted
|
||||
*/
|
||||
export async function buildMessageContext(msg, chat, botPrefix) {
|
||||
const chatId = chat.id._serialized;
|
||||
const isGroup = /@g\.us$/.test(chatId);
|
||||
const number = await getNumber(msg);
|
||||
const name = msg._data?.notifyName || String(msg.from).replace(/(:\d+)?@.*$/, "");
|
||||
|
||||
const quoted = await resolveQuotedMessage(msg);
|
||||
|
||||
return {
|
||||
chatName: chat.name || chat.id.user,
|
||||
chatId,
|
||||
isGroup,
|
||||
senderName: name,
|
||||
senderNumber: number,
|
||||
type: msg?.type || "text",
|
||||
body: msg.body,
|
||||
isCommand: !!msg.body?.trimStart().startsWith(botPrefix),
|
||||
quoted,
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Resolve os dados da mensagem citada, se existir.
|
||||
* Retorna null em caso de erro ou ausência.
|
||||
*
|
||||
* @param {import("whatsapp-web.js").Message} msg
|
||||
* @returns {Promise<{ name: string, number: string, preview: string } | null>}
|
||||
*/
|
||||
async function resolveQuotedMessage(msg) {
|
||||
if (!msg?.hasQuotedMsg) return null;
|
||||
|
||||
try {
|
||||
const quoted = await msg.getQuotedMessage();
|
||||
const quotedNumber = String(quoted.from).split("@")[0];
|
||||
|
||||
let quotedName = quotedNumber;
|
||||
try {
|
||||
const contact = await client.getContactById(quoted.from);
|
||||
quotedName = contact?.pushname || contact?.formattedName || quotedNumber;
|
||||
} catch { /* contato não encontrado — usa o número */ }
|
||||
|
||||
const quotedPreview = quoted.body?.trim()
|
||||
? `"${quoted.body.length > 80 ? quoted.body.slice(0, 80) + "…" : quoted.body}"`
|
||||
: `<${quoted.type}>`;
|
||||
|
||||
return { name: quotedName, number: quotedNumber, preview: quotedPreview };
|
||||
} catch {
|
||||
return null;
|
||||
}
|
||||
}
|
||||
123
src/main.js
123
src/main.js
@@ -1,12 +1,127 @@
|
||||
import client from "./client/whatsappClient.js";
|
||||
import { handleMessage } from "./handlers/messageHandler.js";
|
||||
import { logger } from "./logger/logger.js";
|
||||
import { CHATS, BOT_PREFIX } from "./config.js"; // <- importar PREFIX
|
||||
import { processarComando } from "./commands/index.js";
|
||||
import { coletarMidia } from "./commands/figurinha.js";
|
||||
import { processarJogo } from "./games/adivinhacao.js";
|
||||
import { getChatId } from "./utils/getChatId.js";
|
||||
|
||||
// ── Cores ────────────────────────────────────────────────────
|
||||
const c = {
|
||||
reset: "\x1b[0m", bold: "\x1b[1m", dim: "\x1b[2m",
|
||||
green: "\x1b[32m", yellow: "\x1b[33m", cyan: "\x1b[36m",
|
||||
red: "\x1b[31m", gray: "\x1b[90m", white: "\x1b[37m",
|
||||
blue: "\x1b[34m", magenta: "\x1b[35m",
|
||||
};
|
||||
|
||||
const now = () =>
|
||||
new Date().toLocaleString("pt-BR", { dateStyle: "short", timeStyle: "medium" });
|
||||
|
||||
const SEP = `${c.gray}${"─".repeat(52)}${c.reset}`;
|
||||
|
||||
// ── Logger ───────────────────────────────────────────────────
|
||||
const logger = {
|
||||
info: (...a) => console.log(`${SEP}\n${c.gray}[${now()}]${c.reset} ${c.cyan}INFO ${c.reset}`, ...a),
|
||||
success: (...a) => console.log(`${c.gray}[${now()}]${c.reset} ${c.green}OK ${c.reset}`, ...a),
|
||||
warn: (...a) => console.log(`${c.gray}[${now()}]${c.reset} ${c.yellow}WARN ${c.reset}`, ...a),
|
||||
error: (...a) => console.log(`${c.gray}[${now()}]${c.reset} ${c.red}ERROR ${c.reset}`, ...a),
|
||||
|
||||
msg: async (chatName, chatId, from, body, msg = {}) => {
|
||||
const number = String(from).split("@")[0];
|
||||
const isGroup = /@g\.us$/.test(chatId);
|
||||
let name = msg?.notifyName || number;
|
||||
|
||||
try {
|
||||
if (typeof client?.getContactById === "function") {
|
||||
const contact = await client.getContactById(from);
|
||||
name = contact?.pushname || contact?.formattedName || name;
|
||||
}
|
||||
} catch {}
|
||||
|
||||
const type = msg?.type || "text";
|
||||
const typeLabel =
|
||||
type === "sticker" ? `${c.magenta}sticker${c.reset}` :
|
||||
type === "image" ? `${c.cyan}imagem${c.reset}` :
|
||||
type === "video" ? `${c.cyan}vídeo${c.reset}` :
|
||||
type === "audio" ? `${c.cyan}áudio${c.reset}` :
|
||||
type === "ptt" ? `${c.cyan}áudio${c.reset}` :
|
||||
type === "document" ? `${c.cyan}arquivo${c.reset}` :
|
||||
type === "chat" ? `${c.white}texto${c.reset}` :
|
||||
`${c.gray}${type}${c.reset}`;
|
||||
|
||||
const isCommand = body?.trimStart().startsWith(BOT_PREFIX);
|
||||
|
||||
const context = isGroup
|
||||
? `${c.bold}${chatName}${c.reset} ${c.dim}(grupo)${c.reset}`
|
||||
: `${c.bold}${chatName}${c.reset} ${c.dim}(privado)${c.reset}`;
|
||||
|
||||
const bodyPreview = body?.trim()
|
||||
? `${isCommand ? c.yellow : c.green}"${body.length > 80 ? body.slice(0, 80) + "…" : body}"${c.reset}`
|
||||
: `${c.dim}<${typeLabel}>${c.reset}`;
|
||||
|
||||
// Resolve reply
|
||||
let replyLine = "";
|
||||
if (msg?.hasQuotedMsg) {
|
||||
try {
|
||||
const quoted = await msg.getQuotedMessage();
|
||||
const quotedNumber = String(quoted.from).split("@")[0];
|
||||
let quotedName = quotedNumber;
|
||||
try {
|
||||
const quotedContact = await client.getContactById(quoted.from);
|
||||
quotedName = quotedContact?.pushname || quotedContact?.formattedName || quotedNumber;
|
||||
} catch {}
|
||||
const quotedPreview = quoted.body?.trim()
|
||||
? `"${quoted.body.length > 60 ? quoted.body.slice(0, 60) + "…" : quoted.body}"`
|
||||
: `<${quoted.type}>`;
|
||||
replyLine =
|
||||
`\n${c.gray} ↩ Para: ${c.reset}${c.white}${quotedName}${c.reset} ${c.dim}+${quotedNumber}${c.reset}` +
|
||||
`\n${c.gray} ↩ Msg: ${c.reset}${c.dim}${quotedPreview}${c.reset}`;
|
||||
} catch {}
|
||||
}
|
||||
|
||||
console.log(
|
||||
`${SEP}\n` +
|
||||
`${c.gray}[${now()}]${c.reset} ${c.cyan}MSG ${c.reset}${context}\n` +
|
||||
`${c.gray} De: ${c.reset}${c.white}${name}${c.reset} ${c.dim}+${number}${c.reset}\n` +
|
||||
`${c.gray} Tipo: ${c.reset}${typeLabel}${isCommand ? ` ${c.yellow}(bot)${c.reset}` : ""}\n` +
|
||||
`${c.gray} Text: ${c.reset}${bodyPreview}` +
|
||||
replyLine
|
||||
);
|
||||
},
|
||||
|
||||
cmd: (cmd, extra = "") =>
|
||||
console.log(
|
||||
`${c.gray}[${now()}]${c.reset} ${c.yellow}CMD ${c.reset}` +
|
||||
`${c.bold}${cmd}${c.reset}` +
|
||||
(extra ? ` ${c.dim}${extra}${c.reset}` : "")
|
||||
),
|
||||
|
||||
done: (cmd, detail = "") =>
|
||||
console.log(
|
||||
`${c.gray}[${now()}]${c.reset} ${c.green}DONE ${c.reset}` +
|
||||
`${c.dim}${cmd}${c.reset}` +
|
||||
(detail ? ` — ${detail}` : "")
|
||||
),
|
||||
};
|
||||
|
||||
export { logger };
|
||||
|
||||
// ── Boot ─────────────────────────────────────────────────────
|
||||
logger.info("Iniciando ManyBot...");
|
||||
|
||||
client.on("message_create", async (msg) => {
|
||||
client.on("message_create", async msg => {
|
||||
try {
|
||||
await handleMessage(msg);
|
||||
const chat = await msg.getChat();
|
||||
const chatId = getChatId(chat);
|
||||
|
||||
if (!CHATS.includes(chatId)) return;
|
||||
|
||||
await logger.msg(chat.name || chat.id.user, chatId, msg.from, msg.body, msg);
|
||||
|
||||
await coletarMidia(msg);
|
||||
await processarComando(msg, chat, chatId);
|
||||
await processarJogo(msg, chat);
|
||||
|
||||
logger.done("message_create", `de +${String(msg.from).split("@")[0]}`);
|
||||
} catch (err) {
|
||||
logger.error(
|
||||
`Falha ao processar — ${err.message}`,
|
||||
|
||||
@@ -1,53 +1,57 @@
|
||||
/**
|
||||
* Utilitário CLI para descobrir IDs de chats/grupos.
|
||||
* Uso: node src/utils/get_id.js grupos|contatos|<nome>
|
||||
*/
|
||||
import pkg from "whatsapp-web.js";
|
||||
import qrcode from "qrcode-terminal";
|
||||
import { CLIENT_ID } from "../config.js";
|
||||
|
||||
const { Client, LocalAuth } = pkg;
|
||||
|
||||
const arg = process.argv[2];
|
||||
// get_id.js
|
||||
|
||||
const arg = process.argv[2]; // argumento passado no node
|
||||
if (!arg) {
|
||||
console.log("Uso: node get_id.js grupos|contatos|<nome>");
|
||||
console.log("Use: node get_id.js grupos|contatos|<nome>");
|
||||
process.exit(0);
|
||||
}
|
||||
|
||||
console.log("[PESQUISANDO] Aguarde...");
|
||||
|
||||
import pkg from 'whatsapp-web.js';
|
||||
const { Client, LocalAuth } = pkg;
|
||||
import qrcode from 'qrcode-terminal';
|
||||
|
||||
const CLIENT_ID = "bot_permanente"; // sempre o mesmo
|
||||
|
||||
const client = new Client({
|
||||
authStrategy: new LocalAuth({ clientId: CLIENT_ID }),
|
||||
puppeteer: { headless: true },
|
||||
puppeteer: { headless: true }
|
||||
});
|
||||
|
||||
client.on("qr", (qr) => {
|
||||
console.log("[QR] Escaneie para autenticar:");
|
||||
client.on('qr', qr => {
|
||||
console.log("[WPP] QR Code gerado. Escaneie apenas uma vez:");
|
||||
qrcode.generate(qr, { small: true });
|
||||
});
|
||||
|
||||
client.on("ready", async () => {
|
||||
console.log("[OK] Conectado. Buscando chats...\n");
|
||||
client.on('ready', async () => {
|
||||
console.log("[WPP] Conectado");
|
||||
|
||||
const chats = await client.getChats();
|
||||
const search = arg.toLowerCase();
|
||||
const chats = await client.getChats(); // <- precisa do await
|
||||
|
||||
const filtered =
|
||||
search === "grupos" ? chats.filter(c => c.isGroup) :
|
||||
search === "contatos" ? chats.filter(c => !c.isGroup) :
|
||||
chats.filter(c => (c.name || c.id.user).toLowerCase().includes(search));
|
||||
let filtered = [];
|
||||
|
||||
if (!filtered.length) {
|
||||
console.log("Nenhum resultado encontrado.");
|
||||
if (arg.toLowerCase() === "grupos") {
|
||||
filtered = chats.filter(c => c.isGroup);
|
||||
} else if (arg.toLowerCase() === "contatos") {
|
||||
filtered = chats.filter(c => !c.isGroup);
|
||||
} else {
|
||||
const search = arg.toLowerCase();
|
||||
filtered = chats.filter(c => (c.name || c.id.user).toLowerCase().includes(search));
|
||||
}
|
||||
|
||||
if (filtered.length === 0) {
|
||||
console.log("Nenhum chat encontrado com esse filtro.");
|
||||
} else {
|
||||
console.log(`Encontrados ${filtered.length} chats:`);
|
||||
filtered.forEach(c => {
|
||||
console.log("─".repeat(40));
|
||||
console.log("Nome: ", c.name || c.id.user);
|
||||
console.log("ID: ", c.id._serialized);
|
||||
console.log("Grupo: ", c.isGroup);
|
||||
console.log("================================");
|
||||
console.log("NAME:", c.name || c.id.user);
|
||||
console.log("ID:", c.id._serialized);
|
||||
console.log("GROUP:", c.isGroup);
|
||||
});
|
||||
}
|
||||
|
||||
await client.destroy();
|
||||
process.exit(0);
|
||||
});
|
||||
|
||||
|
||||
Reference in New Issue
Block a user